AzeorthCore 3.3.5a
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spell_dk_death_strike Class Reference
Inheritance diagram for spell_dk_death_strike:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_strike)
bool Validate (SpellInfo const *) override
void HandleDummy (SpellEffIndex)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
bool _Load (Spell *spell)
void _InitHit ()
bool _IsEffectPrevented (SpellEffIndex effIndex)
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
void _PrepareScriptCall (SpellScriptHookType hookType)
void _FinishScriptCall ()
bool IsInCheckCastHook () const
bool IsInTargetHook () const
bool IsInHitPhase () const
bool IsInEffectHook () const
UnitGetCaster ()
UnitGetOriginalCaster ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
WorldLocation const * GetExplTargetDest ()
void SetExplTargetDest (WorldLocation &loc)
WorldObjectGetExplTargetWorldObject ()
UnitGetExplTargetUnit ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetHitUnit ()
CreatureGetHitCreature ()
PlayerGetHitPlayer ()
ItemGetHitItem ()
GameObjectGetHitGObj ()
WorldLocationGetHitDest ()
int32 GetHitDamage ()
void SetHitDamage (int32 damage)
void PreventHitDamage ()
int32 GetHitHeal ()
void SetHitHeal (int32 heal)
void PreventHitHeal ()
SpellGetSpell ()
AuraGetHitAura ()
void PreventHitAura ()
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitDefaultEffect (SpellEffIndex effIndex)
int32 GetEffectValue () const
void SetEffectValue (int32 value)
ItemGetCastItem ()
void CreateItem (uint32 effIndex, uint32 itemId)
SpellInfo const * GetTriggeringSpell ()
void FinishCast (SpellCastResult result)
void Cancel ()
void SetCustomCastResultMessage (SpellCustomErrors result)
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
HookList< CastHandlerOnCast
HookList< CastHandlerAfterCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< BeforeHitHandlerBeforeHit
HookList< HitHandlerOnHit
HookList< HitHandlerAfterHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_dk_death_strike::HandleDummy ( SpellEffIndex  )
1446 {
1447 Unit* caster = GetCaster();
1448 if (Unit* target = GetHitUnit())
1449 {
1450 uint32 count = target->GetDiseasesByCaster(caster->GetGUID());
1451 int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
1452 // Improved Death Strike
1454 AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
1455 caster->CastCustomSpell(caster, SPELL_DK_DEATH_STRIKE_HEAL, &bp, nullptr, nullptr, false);
1456 }
1457 }
std::int32_t int32
Definition: Define.h:104
std::uint32_t uint32
Definition: Define.h:108
T AddPct(T &base, U pct)
Definition: Util.h:67
Definition: SpellAuraDefines.h:171
Definition: spell_dk.cpp:52
Definition: spell_dk.cpp:80
Definition: SharedDefines.h:30
Definition: SharedDefines.h:3515
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
Definition: Unit.h:1290
int32 CalculateSpellDamage(Unit const *target, SpellInfo const *spellProto, uint8 effect_index, int32 const *basePoints=nullptr) const
Definition: Unit.cpp:15564
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1521
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:6256
uint32 CountPctFromMaxHealth(int32 pct) const
Definition: Unit.h:1447
Definition: SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References AddPct(), Unit::CalculateSpellDamage(), Unit::CastCustomSpell(), Unit::CountPctFromMaxHealth(), DK_ICON_ID_IMPROVED_DEATH_STRIKE, EFFECT_0, Unit::GetAuraEffect(), SpellScript::GetCaster(), Object::GetGUID(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_AURA_ADD_PCT_MODIFIER, SPELL_DK_DEATH_STRIKE_HEAL, and SPELLFAMILY_DEATHKNIGHT.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_death_strike::PrepareSpellScript ( spell_dk_death_strike  )

◆ Register()

void spell_dk_death_strike::Register ( )

Implements _SpellScript.

1460 {
1462 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
Definition: SharedDefines.h:32
Definition: SharedDefines.h:753
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_dk.cpp:1445

References EFFECT_2, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_dk_death_strike::Validate ( SpellInfo const *  )

Reimplemented from _SpellScript.

1441 {
1443 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_DK_DEATH_STRIKE_HEAL, and _SpellScript::ValidateSpellInfo().