AzeorthCore 3.3.5a
OpenSource WoW Emulator
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spell_wg_reduce_damage_by_distance Class Reference
Inheritance diagram for spell_wg_reduce_damage_by_distance:
SpellScriptLoader ScriptObject

Classes

class  spell_wg_reduce_damage_by_distance_SpellScript
 

Public Member Functions

 spell_wg_reduce_damage_by_distance ()
 
SpellScriptGetSpellScript () const override
 
- Public Member Functions inherited from SpellScriptLoader
bool IsDatabaseBound () const override
 
virtual SpellScriptGetSpellScript () const
 
virtual AuraScriptGetAuraScript () const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_wg_reduce_damage_by_distance()

spell_wg_reduce_damage_by_distance::spell_wg_reduce_damage_by_distance ( )
inline
1136: SpellScriptLoader("spell_wg_reduce_damage_by_distance") { }
Definition: ScriptMgr.h:141

Member Function Documentation

◆ GetSpellScript()

SpellScript * spell_wg_reduce_damage_by_distance::GetSpellScript ( ) const
inlineoverridevirtual

Reimplemented from SpellScriptLoader.

1161 {
1162 return new spell_wg_reduce_damage_by_distance_SpellScript();
1163 }