AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_thrall_warchief Class Reference
Inheritance diagram for npc_thrall_warchief:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_thrall_warchiefAI
 

Public Member Functions

 npc_thrall_warchief ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnQuestReward (Player *, Creature *creature, Quest const *quest, uint32) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Todo:
verify abilities/timers

Constructor & Destructor Documentation

◆ npc_thrall_warchief()

npc_thrall_warchief::npc_thrall_warchief ( )
inline
173: CreatureScript("npc_thrall_warchief") { }
Definition: ScriptMgr.h:719

Member Function Documentation

◆ GetAI()

CreatureAI * npc_thrall_warchief::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

238 {
239 return new npc_thrall_warchiefAI(creature);
240 }

◆ OnGossipHello()

bool npc_thrall_warchief::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

213 {
214 if (creature->IsQuestGiver())
215 player->PrepareQuestMenu(creature->GetGUID());
216
219
220 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
221 return true;
222 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_ICON_CHAT
Definition: GossipDef.h:60
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
#define GOSSIP_HTW
Definition: zone_orgrimmar.cpp:161
@ QUEST_6566
Definition: zone_orgrimmar.cpp:139
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:38
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1414
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:405
bool IsQuestGiver() const
Definition: Unit.h:1653

References AddGossipItemFor(), Player::GetGossipTextId(), Object::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_HTW, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), QUEST_6566, QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().

◆ OnGossipSelect()

bool npc_thrall_warchief::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

176 {
177 ClearGossipMenuFor(player);
178 switch (action)
179 {
182 SendGossipMenuFor(player, 5733, creature->GetGUID());
183 break;
186 SendGossipMenuFor(player, 5734, creature->GetGUID());
187 break;
190 SendGossipMenuFor(player, 5735, creature->GetGUID());
191 break;
194 SendGossipMenuFor(player, 5736, creature->GetGUID());
195 break;
198 SendGossipMenuFor(player, 5737, creature->GetGUID());
199 break;
202 SendGossipMenuFor(player, 5738, creature->GetGUID());
203 break;
205 CloseGossipMenuFor(player);
207 break;
208 }
209 return true;
210 }
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
#define GOSSIP_STW1
Definition: zone_orgrimmar.cpp:162
#define GOSSIP_STW6
Definition: zone_orgrimmar.cpp:167
#define GOSSIP_STW4
Definition: zone_orgrimmar.cpp:165
#define GOSSIP_STW5
Definition: zone_orgrimmar.cpp:166
#define GOSSIP_STW3
Definition: zone_orgrimmar.cpp:164
#define GOSSIP_STW2
Definition: zone_orgrimmar.cpp:163
void AreaExploredOrEventHappens(uint32 questId)
Definition: PlayerQuest.cpp:1775

References AddGossipItemFor(), Player::AreaExploredOrEventHappens(), ClearGossipMenuFor(), CloseGossipMenuFor(), Object::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, GOSSIP_STW1, GOSSIP_STW2, GOSSIP_STW3, GOSSIP_STW4, GOSSIP_STW5, GOSSIP_STW6, QUEST_6566, and SendGossipMenuFor().

◆ OnQuestReward()

bool npc_thrall_warchief::OnQuestReward ( Player ,
Creature creature,
Quest const *  quest,
uint32   
)
inlineoverridevirtual

Reimplemented from CreatureScript.

225 {
226 if (quest->GetQuestId() == QUEST_FOR_THE_HORDE)
227 {
228 if (creature && creature->AI())
229 {
230 creature->AI()->DoAction(ACTION_START_TALKING);
231 }
232 }
233
234 return true;
235 }
@ ACTION_START_TALKING
Definition: zone_orgrimmar.cpp:148
@ QUEST_FOR_THE_HORDE
Definition: zone_orgrimmar.cpp:145
virtual void DoAction(int32)
Definition: UnitAI.h:201
CreatureAI * AI() const
Definition: Creature.h:135

References ACTION_START_TALKING, Creature::AI(), UnitAI::DoAction(), Quest::GetQuestId(), and QUEST_FOR_THE_HORDE.