413 {
415 {
417 {
419 {
421 mastersEye->DespawnOrUnsummon(11000);
422 mastersEye->m_Events.AddEventAtOffset([mastersEye, player]()
423 {
424 mastersEye->SetFacingToObject(player);
425 }, 3s);
426 }
427
430
433 }
434 }
435 return false;
436 }
@ DONE
Definition: InstanceScript.h:60
@ ACTION_START_INTRO
Definition: boss_twinemperors.cpp:51
@ EMOTE_MASTERS_EYE_AT
Definition: boss_twinemperors.cpp:65
@ DATA_VEKNILASH
Definition: temple_of_ahnqiraj.h:46
@ DATA_MASTERS_EYE
Definition: temple_of_ahnqiraj.h:48
@ DATA_TWIN_EMPERORS
Definition: temple_of_ahnqiraj.h:34
@ DATA_VEKLOR
Definition: temple_of_ahnqiraj.h:45
Definition: Creature.h:46
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Definition: InstanceScript.h:142