Method Player:SummonPet [-] [+]
Summons a Pet at the specified location.
Synopsis
pet = Player:SummonPet( entry, x, y, z, ang, petType )
pet = Player:SummonPet( entry, x, y, z, ang, petType, duration )
pet = Player:SummonPet( entry, x, y, z, ang, petType, duration, healthPct )
Arguments
number entry
The creature entry ID to summon.
Valid numbers: integers from 0 to 4,294,967,295.
number x
X coordinate.
Valid numbers: all decimal numbers.
number y
Y coordinate.
Valid numbers: all decimal numbers.
number z
Z coordinate.
Valid numbers: all decimal numbers.
number ang
Orientation angle.
Valid numbers: all decimal numbers.
PetType petType
The type of pet to summon.
number duration (0)
Duration in milliseconds, 0 for permanent.
Valid numbers: integers from 0 to 4,294,967,295.
number healthPct (0)
Initial health percentage.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Pet pet
The summoned pet, or
nil
if failed.