Method Player:SetBindPoint [-] [+]
Sets the Players home location to the location specified
Synopsis
Player:SetBindPoint( x, y, z, mapId, areaId )
Arguments
number xX Coordinate.
Valid numbers: all decimal numbers.
number yY Coordinate.
Valid numbers: all decimal numbers.
number zZ Coordinate.
Valid numbers: all decimal numbers.
number mapIdMap ID.
Valid numbers: integers from 0 to 4,294,967,295.
number areaIdArea ID.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Nothing.