Method Player:GetViewpoint [-] [+]
Returns the Player's current viewpoint target.
Synopsis
viewpoint = Player:GetViewpoint()
Arguments
None.
Returns
WorldObject viewpointThe object the player is viewing from.
Returns the Player's current viewpoint target.
viewpoint = Player:GetViewpoint()
None.
WorldObject viewpointThe object the player is viewing from.
Prefix searches with a type followed by a colon (e.g.
fn:) to restrict the search to a given type.
Accepted types are: fn, mod,
struct (or str), enum,
trait, typedef (or
tdef).