Method Global:RegisterTicketEvent [-] [+]

Registers a Ticket event handler.

enum TicketEvents
{
    TICKET_EVENT_ON_CREATE                          = 1,    // (event, player, ticket)
    TICKET_EVENT_ON_UPDATE                          = 2,    // (event, player, ticket, message)
    TICKET_EVENT_ON_CLOSE                           = 3,    // (event, player, ticket)
    TICKET_EVENT_STATUS_UPDATE                      = 4,    // (event, player, ticket)
    TICKET_EVENT_ON_RESOLVE                         = 5,    // (event, player, ticket)
    TICKET_EVENT_COUNT
};

Synopsis

RegisterTicketEvent( event, function )

RegisterTicketEvent( event, function, shots )

Arguments

number event

Event ID, refer to UnitEvents above.

Valid numbers: integers from 0 to 4,294,967,295.

function function

Function to register.

number shots (0)

The number of times the function will be called, 0 means "always call this function".

Valid numbers: integers from 0 to 4,294,967,295.

Returns

Nothing.

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