Method Global:RegisterTicketEvent [-] [+]
Registers a Ticket event handler.
enum TicketEvents
{
TICKET_EVENT_ON_CREATE = 1, // (event, player, ticket)
TICKET_EVENT_ON_UPDATE = 2, // (event, player, ticket, message)
TICKET_EVENT_ON_CLOSE = 3, // (event, player, ticket)
TICKET_EVENT_STATUS_UPDATE = 4, // (event, player, ticket)
TICKET_EVENT_ON_RESOLVE = 5, // (event, player, ticket)
TICKET_EVENT_COUNT
};
Synopsis
RegisterTicketEvent( event, function )
RegisterTicketEvent( event, function, shots )
Arguments
number eventEvent ID, refer to UnitEvents above.
Valid numbers: integers from 0 to 4,294,967,295.
function functionFunction to register.
number shots (0)The number of times the function will be called, 0 means "always call this function".
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Nothing.