AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_focus_magic Class Reference
Inheritance diagram for spell_mage_focus_magic:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_focus_magic)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
bool CheckProc (ProcEventInfo &)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Private Attributes

ObjectGuid _procTargetGUID
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_mage_focus_magic::CheckProc ( ProcEventInfo &  )
inlineprivate
597 {
598 Unit* caster = GetCaster();
599 if (caster && caster->IsAlive())
600 {
601 _procTargetGUID = caster->GetGUID();
602 return true;
603 }
604 return false;
605 }
Unit * GetCaster() const
Definition SpellScript.cpp:1040
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Definition Unit.h:667
bool IsAlive() const
Definition Unit.h:1798
ObjectGuid _procTargetGUID
Definition spell_mage.cpp:624

References _procTargetGUID, AuraScript::GetCaster(), Object::GetGUID(), and Unit::IsAlive().

Referenced by Register().

◆ HandleProc()

void spell_mage_focus_magic::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &   
)
inlineprivate
608 {
611 if (!procTarget)
612 return;
613
614 GetTarget()->CastSpell(procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, nullptr, aurEff);
615 }
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetTarget() const
Definition SpellScript.cpp:1185
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:223
@ SPELL_MAGE_FOCUS_MAGIC_PROC
Definition spell_mage.cpp:41

References _procTargetGUID, Unit::CastSpell(), AuraScript::GetTarget(), ObjectAccessor::GetUnit(), AuraScript::PreventDefaultAction(), and SPELL_MAGE_FOCUS_MAGIC_PROC.

Referenced by Register().

◆ Load()

bool spell_mage_focus_magic::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

591 {
593 return true;
594 }
void Clear()
Definition ObjectGuid.h:141

References _procTargetGUID, and ObjectGuid::Clear().

◆ PrepareAuraScript()

spell_mage_focus_magic::PrepareAuraScript ( spell_mage_focus_magic  )
private

◆ Register()

void spell_mage_focus_magic::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

618 {
621 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_MOD_SPELL_CRIT_CHANCE
Definition SpellAuraDefines.h:120
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_mage.cpp:607
bool CheckProc(ProcEventInfo &)
Definition spell_mage.cpp:596

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_MOD_SPELL_CRIT_CHANCE.

◆ Validate()

bool spell_mage_focus_magic::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

586 {
588 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_FOCUS_MAGIC_PROC, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _procTargetGUID

ObjectGuid spell_mage_focus_magic::_procTargetGUID
private

Referenced by CheckProc(), HandleProc(), and Load().


The documentation for this class was generated from the following file: