AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_focus_magic Class Reference
Inheritance diagram for spell_mage_focus_magic:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_focus_magic)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
bool CheckProc (ProcEventInfo &)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Private Attributes

ObjectGuid _procTargetGUID
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_mage_focus_magic::CheckProc ( ProcEventInfo )
inlineprivate
597 {
598 Unit* caster = GetCaster();
599 if (caster && caster->IsAlive())
600 {
601 _procTargetGUID = caster->GetGUID();
602 return true;
603 }
604 return false;
605 }
Unit * GetCaster() const
Definition SpellScript.cpp:1035
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Definition Unit.h:665
bool IsAlive() const
Definition Unit.h:1793
ObjectGuid _procTargetGUID
Definition spell_mage.cpp:624

References _procTargetGUID, AuraScript::GetCaster(), Object::GetGUID(), and Unit::IsAlive().

Referenced by Register().

◆ HandleProc()

void spell_mage_focus_magic::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
608 {
611 if (!procTarget)
612 return;
613
614 GetTarget()->CastSpell(procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, nullptr, aurEff);
615 }
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetTarget() const
Definition SpellScript.cpp:1180
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1361
Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:223
@ SPELL_MAGE_FOCUS_MAGIC_PROC
Definition spell_mage.cpp:41

References _procTargetGUID, Unit::CastSpell(), AuraScript::GetTarget(), ObjectAccessor::GetUnit(), AuraScript::PreventDefaultAction(), and SPELL_MAGE_FOCUS_MAGIC_PROC.

Referenced by Register().

◆ Load()

bool spell_mage_focus_magic::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

591 {
593 return true;
594 }
void Clear()
Definition ObjectGuid.h:141

References _procTargetGUID, and ObjectGuid::Clear().

◆ PrepareAuraScript()

spell_mage_focus_magic::PrepareAuraScript ( spell_mage_focus_magic  )
private

◆ Register()

void spell_mage_focus_magic::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

618 {
621 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_MOD_SPELL_CRIT_CHANCE
Definition SpellAuraDefines.h:120
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:867
#define AuraCheckProcFn(F)
Definition SpellScript.h:830
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:829
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:862
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_mage.cpp:607
bool CheckProc(ProcEventInfo &)
Definition spell_mage.cpp:596

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_MOD_SPELL_CRIT_CHANCE.

◆ Validate()

bool spell_mage_focus_magic::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

586 {
588 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_FOCUS_MAGIC_PROC, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _procTargetGUID

ObjectGuid spell_mage_focus_magic::_procTargetGUID
private

Referenced by CheckProc(), HandleProc(), and Load().


The documentation for this class was generated from the following file: