5480 {
5483
5486 {
5489 break;
5492 break;
5495 break;
5498 break;
5499 default:
5500 return;
5501 }
5502
5503 caster->
CastSpell(
nullptr, spellId,
true,
nullptr, aurEff);
5504 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_RAGE
Definition SharedDefines.h:258
@ POWER_RUNIC_POWER
Definition SharedDefines.h:263
@ POWER_ENERGY
Definition SharedDefines.h:260
@ POWER_MANA
Definition SharedDefines.h:257
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
Powers getPowerType() const
Definition Unit.h:1131
@ SPELL_INVIGORATION_MANA
Definition spell_item.cpp:182
@ SPELL_INVIGORATION_RP
Definition spell_item.cpp:185
@ SPELL_INVIGORATION_RAGE
Definition spell_item.cpp:184
@ SPELL_INVIGORATION_ENERGY
Definition spell_item.cpp:183