AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_infusion_of_light Class Reference
Inheritance diagram for spell_pal_infusion_of_light:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_infusion_of_light)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_pal_infusion_of_light::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1521 {
1522 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
1523 if (!spellInfo)
1524 return;
1525
1526 // Flash of Light HoT on Flash of Light when Sacred Shield active
1527 if (spellInfo->SpellFamilyFlags[0] & 0x40000000 && spellInfo->SpellIconID == 242)
1528 {
1530
1531 HealInfo* healInfo = eventInfo.GetHealInfo();
1532 if (!healInfo || !healInfo->GetHeal())
1533 return;
1534
1535 Unit* procTarget = eventInfo.GetActionTarget();
1536 if (procTarget && procTarget->HasAura(SPELL_PALADIN_SACRED_SHIELD))
1537 {
1538 Unit* target = GetTarget();
1539 SpellInfo const* flashProcInfo = sSpellMgr->AssertSpellInfo(SPELL_PALADIN_FLASH_OF_LIGHT_PROC);
1540 int32 duration = flashProcInfo->GetMaxDuration() / 1000;
1541 int32 pct = GetSpellInfo()->Effects[EFFECT_2].CalcValue();
1542 if (duration <= 0)
1543 return;
1544
1545 int32 bp0 = CalculatePct(healInfo->GetHeal() / duration, pct);
1546
1547 // Item - Paladin T9 Holy 4P Bonus
1549 AddPct(bp0, bonus->GetAmount());
1550
1551 target->CastCustomSpell(SPELL_PALADIN_FLASH_OF_LIGHT_PROC, SPELLVALUE_BASE_POINT0, bp0, procTarget, true, nullptr, aurEff);
1552 }
1553 }
1554 // but should not proc on non-critical Holy Shocks
1555 else if ((spellInfo->SpellFamilyFlags[0] & 0x200000 || spellInfo->SpellFamilyFlags[1] & 0x10000) && !(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT))
1557 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
#define sSpellMgr
Definition SpellMgr.h:847
@ PROC_EX_CRITICAL_HIT
Definition SpellMgr.h:200
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
Definition Unit.h:384
uint32 GetHeal() const
Definition Unit.h:430
uint32 GetHitMask() const
Definition Unit.h:466
HealInfo * GetHealInfo() const
Definition Unit.h:471
Unit * GetActionTarget() const
Definition Unit.h:461
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
int32 GetMaxDuration() const
Definition SpellInfo.cpp:2745
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
uint32 SpellIconID
Definition SpellInfo.h:404
Definition Unit.h:665
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1418
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5790
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:6017
@ SPELL_PALADIN_T9_HOLY_4P_BONUS
Definition spell_paladin.cpp:146
@ SPELL_PALADIN_FLASH_OF_LIGHT_PROC
Definition spell_paladin.cpp:147
@ SPELL_PALADIN_SACRED_SHIELD
Definition spell_paladin.cpp:145

References AddPct(), CalculatePct(), Unit::CastCustomSpell(), EFFECT_0, EFFECT_2, SpellInfo::Effects, ProcEventInfo::GetActionTarget(), Unit::GetAuraEffect(), HealInfo::GetHeal(), ProcEventInfo::GetHealInfo(), ProcEventInfo::GetHitMask(), SpellInfo::GetMaxDuration(), ProcEventInfo::GetSpellInfo(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), Unit::HasAura(), AuraScript::PreventDefaultAction(), PROC_EX_CRITICAL_HIT, SPELL_PALADIN_FLASH_OF_LIGHT_PROC, SPELL_PALADIN_SACRED_SHIELD, SPELL_PALADIN_T9_HOLY_4P_BONUS, SpellInfo::SpellFamilyFlags, SpellInfo::SpellIconID, SPELLVALUE_BASE_POINT0, and sSpellMgr.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_infusion_of_light::PrepareAuraScript ( spell_pal_infusion_of_light  )
private

◆ Register()

void spell_pal_infusion_of_light::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1560 {
1562 }
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:867
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:862
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:1520

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_pal_infusion_of_light::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1511 {
1512 return ValidateSpellInfo(
1513 {
1517 });
1518 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_PALADIN_FLASH_OF_LIGHT_PROC, SPELL_PALADIN_SACRED_SHIELD, SPELL_PALADIN_T9_HOLY_4P_BONUS, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: