1318 {
1320
1323 {
1327 default: return;
1328 }
1329
1332 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
1333
1334
1338 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1005
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Unit * GetProcTarget() const
Definition Unit.h:464
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5551
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA
Definition spell_mage.cpp:60
@ SPELL_MAGE_CHILLED_R1
Definition spell_mage.cpp:68
@ SPELL_MAGE_FINGERS_OF_FROST
Definition spell_mage.cpp:59
@ SPELL_MAGE_CHILLED_R2
Definition spell_mage.cpp:69
@ SPELL_MAGE_CHILLED_R3
Definition spell_mage.cpp:70