1291 {
1293
1296 {
1300 default: return;
1301 }
1302
1305 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
1306
1307
1311 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
Unit * GetProcTarget() const
Definition Unit.h:461
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5769
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_MAGE_FINGERS_OF_FROST_AURASTATE_AURA
Definition spell_mage.cpp:60
@ SPELL_MAGE_CHILLED_R1
Definition spell_mage.cpp:68
@ SPELL_MAGE_FINGERS_OF_FROST
Definition spell_mage.cpp:59
@ SPELL_MAGE_CHILLED_R2
Definition spell_mage.cpp:69
@ SPELL_MAGE_CHILLED_R3
Definition spell_mage.cpp:70