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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "Group.h"#include "AreaDefines.h"#include "Battleground.h"#include "BattlegroundMgr.h"#include "Config.h"#include "DatabaseEnv.h"#include "GameTime.h"#include "GroupMgr.h"#include "InstanceSaveMgr.h"#include "LFG.h"#include "LFGMgr.h"#include "Log.h"#include "MapMgr.h"#include "MiscPackets.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "Player.h"#include "ScriptMgr.h"#include "SharedDefines.h"#include "UpdateFieldFlags.h"#include "Util.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"#include "ArenaTeam.h"#include "ArenaTeamMgr.h"Go to the source code of this file.
Functions | |
| bool | CanRollOnItem (LootItem const &item, Player const *player, Loot *loot) |
References LootItem::AllowedForPlayer(), Player::GetItemCount(), LootItem::itemid, ItemTemplate::MaxCount, sObjectMgr, and Loot::sourceWorldObjectGUID.
Referenced by Group::GroupLoot(), and Group::NeedBeforeGreed().