4586 {
4588
4592
4593 switch (aurEff->GetId())
4594 {
4596 if (str > agi)
4598 else
4600 break;
4602 if (str > agi)
4604 else
4606 break;
4607 default:
4608 break;
4609 }
4610 }
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetActor()
Definition Unit.h:460
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
float GetStat(Stats stat) const
Definition Unit.h:1064
@ SPELL_DEATH_CHOICE_HEROIC_AURA
Definition spell_item.cpp:61
@ SPELL_DEATH_CHOICE_HEROIC_STRENGTH
Definition spell_item.cpp:63
@ SPELL_DEATH_CHOICE_NORMAL_AURA
Definition spell_item.cpp:58
@ SPELL_DEATH_CHOICE_NORMAL_STRENGTH
Definition spell_item.cpp:60
@ SPELL_DEATH_CHOICE_NORMAL_AGILITY
Definition spell_item.cpp:59
@ SPELL_DEATH_CHOICE_HEROIC_AGILITY
Definition spell_item.cpp:62