4595 {
4597
4601
4602 switch (aurEff->GetId())
4603 {
4605 if (str > agi)
4607 else
4609 break;
4611 if (str > agi)
4613 else
4615 break;
4616 default:
4617 break;
4618 }
4619 }
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetActor()
Definition Unit.h:468
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
float GetStat(Stats stat) const
Definition Unit.h:1072
@ SPELL_DEATH_CHOICE_HEROIC_AURA
Definition spell_item.cpp:61
@ SPELL_DEATH_CHOICE_HEROIC_STRENGTH
Definition spell_item.cpp:63
@ SPELL_DEATH_CHOICE_NORMAL_AURA
Definition spell_item.cpp:58
@ SPELL_DEATH_CHOICE_NORMAL_STRENGTH
Definition spell_item.cpp:60
@ SPELL_DEATH_CHOICE_NORMAL_AGILITY
Definition spell_item.cpp:59
@ SPELL_DEATH_CHOICE_HEROIC_AGILITY
Definition spell_item.cpp:62