4599 {
4601
4605
4606 switch (aurEff->GetId())
4607 {
4609 if (str > agi)
4611 else
4613 break;
4615 if (str > agi)
4617 else
4619 break;
4620 default:
4621 break;
4622 }
4623 }
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
float GetStat(Stats stat) const
Definition Unit.h:1058
@ SPELL_DEATH_CHOICE_HEROIC_AURA
Definition spell_item.cpp:60
@ SPELL_DEATH_CHOICE_HEROIC_STRENGTH
Definition spell_item.cpp:62
@ SPELL_DEATH_CHOICE_NORMAL_AURA
Definition spell_item.cpp:57
@ SPELL_DEATH_CHOICE_NORMAL_STRENGTH
Definition spell_item.cpp:59
@ SPELL_DEATH_CHOICE_NORMAL_AGILITY
Definition spell_item.cpp:58
@ SPELL_DEATH_CHOICE_HEROIC_AGILITY
Definition spell_item.cpp:61