4604 {
4606
4610
4611 switch (aurEff->GetId())
4612 {
4614 if (str > agi)
4616 else
4618 break;
4620 if (str > agi)
4622 else
4624 break;
4625 default:
4626 break;
4627 }
4628 }
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1389
float GetStat(Stats stat) const
Definition Unit.h:1058
@ SPELL_DEATH_CHOICE_HEROIC_AURA
Definition spell_item.cpp:60
@ SPELL_DEATH_CHOICE_HEROIC_STRENGTH
Definition spell_item.cpp:62
@ SPELL_DEATH_CHOICE_NORMAL_AURA
Definition spell_item.cpp:57
@ SPELL_DEATH_CHOICE_NORMAL_STRENGTH
Definition spell_item.cpp:59
@ SPELL_DEATH_CHOICE_NORMAL_AGILITY
Definition spell_item.cpp:58
@ SPELL_DEATH_CHOICE_HEROIC_AGILITY
Definition spell_item.cpp:61