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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "ObjectAccessor.h"#include "Corpse.h"#include "Creature.h"#include "DynamicObject.h"#include "GameObject.h"#include "GridNotifiers.h"#include "Map.h"#include "MapMgr.h"#include "ObjectDefines.h"#include "ObjectMgr.h"#include "Pet.h"#include "Player.h"#include "Transport.h"Go to the source code of this file.
Namespaces | |
| namespace | PlayerNameMapHolder |
Typedefs | |
| typedef std::unordered_map< std::string, Player * > | PlayerNameMapHolder::MapType |
Functions | |
| void | PlayerNameMapHolder::Insert (Player *p) |
| void | PlayerNameMapHolder::Remove (Player *p) |
| void | PlayerNameMapHolder::RemoveByName (std::string const &name) |
| Player * | PlayerNameMapHolder::Find (std::string const &name) |
Variables | |
| static MapType | PlayerNameMapHolder::PlayerNameMap |