AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
go_amberpine_outhouse Class Reference
Inheritance diagram for go_amberpine_outhouse:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_amberpine_outhouse ()
 
bool OnGossipHello (Player *player, GameObject *go) override
 
bool OnGossipSelect (Player *player, GameObject *, uint32, uint32 action) override
 
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, char const *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAI * GetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ go_amberpine_outhouse()

go_amberpine_outhouse::go_amberpine_outhouse ( )
inline
1474: GameObjectScript("go_amberpine_outhouse") { }
Definition GameObjectScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool go_amberpine_outhouse::OnGossipHello ( Player *  player,
GameObject *  go 
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

1477 {
1479 if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
1480 {
1483 }
1484 else
1486
1487 return true;
1488 }
QuestStatus
Definition QuestDef.h:99
@ QUEST_STATUS_REWARDED
Definition QuestDef.h:106
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
@ QUEST_STATUS_COMPLETE
Definition QuestDef.h:101
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1504
@ QUEST_DOING_YOUR_DUTY
Definition go_scripts.cpp:1461
@ GOSSIP_USE_OUTHOUSE
Definition go_scripts.cpp:1468
@ GOSSIP_OUTHOUSE_INUSE
Definition go_scripts.cpp:1466
@ GOSSIP_OUTHOUSE_VACANT
Definition go_scripts.cpp:1467

References AddGossipItemFor(), Object::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_OUTHOUSE_INUSE, GOSSIP_OUTHOUSE_VACANT, GOSSIP_SENDER_MAIN, GOSSIP_USE_OUTHOUSE, QUEST_DOING_YOUR_DUTY, QUEST_STATUS_COMPLETE, QUEST_STATUS_INCOMPLETE, QUEST_STATUS_REWARDED, and SendGossipMenuFor().

◆ OnGossipSelect()

bool go_amberpine_outhouse::OnGossipSelect ( Player *  player,
GameObject *  ,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

1491 {
1492 ClearGossipMenuFor(player);
1493 if (action == GOSSIP_ACTION_INFO_DEF + 1)
1494 {
1495 CloseGossipMenuFor(player);
1496 switch (player->getGender())
1497 {
1498 case GENDER_FEMALE:
1499 player->CastSpell(player, SPELL_INDISPOSED_FEMALE);
1500 break;
1501 case GENDER_MALE:
1502 player->CastSpell(player, SPELL_INDISPOSED_MALE);
1503 break;
1504 default:
1505 break;
1506 }
1507 player->CastSpell(player, SPELL_INDISPOSED_II);
1508 player->CastSpell(player, SPELL_INDISPOSED_III);
1509 return true;
1510 }
1511 else
1512 {
1513 CloseGossipMenuFor(player);
1515 return false;
1516 }
1517 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
@ GENDER_MALE
Definition SharedDefines.h:61
@ GENDER_FEMALE
Definition SharedDefines.h:62
Definition Chat.h:37
void SendNotification(std::string_view str)
Definition Chat.cpp:113
WorldSession * GetSession() const
Definition Player.h:2032
uint8 getGender() const
Definition Unit.h:854
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ SPELL_INDISPOSED_II
Definition go_scripts.cpp:1464
@ SPELL_INDISPOSED_FEMALE
Definition go_scripts.cpp:1463
@ SPELL_INDISPOSED_III
Definition go_scripts.cpp:1465
@ SPELL_INDISPOSED_MALE
Definition go_scripts.cpp:1462
#define GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND
Definition go_scripts.cpp:1457

References Unit::CastSpell(), ClearGossipMenuFor(), CloseGossipMenuFor(), GENDER_FEMALE, GENDER_MALE, Unit::getGender(), Player::GetSession(), GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND, GOSSIP_ACTION_INFO_DEF, ChatHandler::SendNotification(), SPELL_INDISPOSED_FEMALE, SPELL_INDISPOSED_II, SPELL_INDISPOSED_III, and SPELL_INDISPOSED_MALE.


The documentation for this class was generated from the following file: