AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_hot_streak Class Reference
Inheritance diagram for spell_mage_hot_streak:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_hot_streak)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Private Attributes

uint8 _critStreak = 0
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_mage_hot_streak::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
1270 {
1272
1273 // Non-crit - reset counter
1274 if (!(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT))
1275 {
1276 _critStreak = 0;
1277 return;
1278 }
1279
1280 // Crit - increment counter
1281 ++_critStreak;
1282
1283 // Two crits in a row - proc Hot Streak if chance succeeds
1284 if (_critStreak >= 2)
1285 {
1286 _critStreak = 0;
1287 if (roll_chance_i(aurEff->GetAmount()))
1288 GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_HOT_STREAK_PROC, true, nullptr, aurEff);
1289 }
1290 }
bool roll_chance_i(int chance)
Definition Random.h:63
@ PROC_EX_CRITICAL_HIT
Definition SpellMgr.h:200
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint32 GetHitMask() const
Definition Unit.h:466
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
uint8 _critStreak
Definition spell_mage.cpp:1298
@ SPELL_MAGE_HOT_STREAK_PROC
Definition spell_mage.cpp:67

References _critStreak, Unit::CastSpell(), AuraEffect::GetAmount(), ProcEventInfo::GetHitMask(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), PROC_EX_CRITICAL_HIT, roll_chance_i(), and SPELL_MAGE_HOT_STREAK_PROC.

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_hot_streak::PrepareAuraScript ( spell_mage_hot_streak  )
private

◆ Register()

void spell_mage_hot_streak::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1293 {
1295 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_mage.cpp:1269

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_mage_hot_streak::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1265 {
1267 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_HOT_STREAK_PROC, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _critStreak

uint8 spell_mage_hot_streak::_critStreak = 0
private

Referenced by HandleProc().


The documentation for this class was generated from the following file: