1070 {
1071
1072
1073
1076 int32 const damage = bloat ? bloat->
GetAmount() * (stacks + 1) / 2 : 0;
1077
1078
1080
1082 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
@ EFFECT_0
Definition SharedDefines.h:31
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
@ SPELL_EXPUNGED_GAS
Definition boss_professor_putricide.cpp:94
Definition SpellAuraEffects.h:39
int32 GetAmount() const
Definition SpellAuraEffects.h:64
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1168
uint8 GetStackAmount() const
Definition SpellScript.cpp:1138
uint32 GetId() const
Definition SpellScript.cpp:1016
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4969