AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_valithria_suppression_aura Class Reference
Inheritance diagram for spell_valithria_suppression_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_valithria_suppression_aura)
 
void OnApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_valithria_suppression_aura::OnApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
1331 {
1332 const_cast<AuraEffect*>(aurEff)->SetAmount(0);
1333
1334 Unit* target = GetTarget();
1336 Unit::AuraApplicationMapBounds range = aam.equal_range(GetSpellInfo()->Id);
1337 uint32 count = target->GetAuraCount(GetSpellInfo()->Id);
1338
1339 if (range.first == range.second)
1340 return;
1341
1342 for (Unit::AuraApplicationMap::const_iterator itr = range.first; itr != range.second; ++itr)
1343 if (count == 1 || itr->second->GetBase()->GetEffect(EFFECT_0)->GetAmount())
1344 {
1345 itr->second->GetBase()->GetEffect(EFFECT_0)->SetAmount(count * GetSpellInfo()->Effects[0].CalcValue());
1346 break;
1347 }
1348 }
std::uint32_t uint32
Definition Define.h:107
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Unit * GetTarget() const
Definition SpellScript.cpp:1185
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Definition Unit.h:665
std::pair< AuraApplicationMap::const_iterator, AuraApplicationMap::const_iterator > AuraApplicationMapBounds
Definition Unit.h:675
uint32 GetAuraCount(uint32 spellId) const
Definition Unit.cpp:5725
boost::container::flat_multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:674
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1388

References EFFECT_0, SpellInfo::Effects, Unit::GetAppliedAuras(), Unit::GetAuraCount(), AuraScript::GetSpellInfo(), and AuraScript::GetTarget().

Referenced by Register().

◆ OnRemove()

void spell_valithria_suppression_aura::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1351 {
1352 Unit* target = GetTarget();
1354 Unit::AuraApplicationMapBounds range = aam.equal_range(GetSpellInfo()->Id);
1355 uint32 count = target->GetAuraCount(GetSpellInfo()->Id);
1356
1357 if (range.first == range.second)
1358 return;
1359
1360 for (Unit::AuraApplicationMap::const_iterator itr = range.first; itr != range.second; ++itr)
1361 if (itr->second->GetBase()->GetEffect(EFFECT_0)->GetAmount())
1362 itr->second->GetBase()->GetEffect(EFFECT_0)->SetAmount(0);
1363
1364 range.first->second->GetBase()->GetEffect(EFFECT_0)->SetAmount(count * GetSpellInfo()->Effects[0].CalcValue());
1365 }

References EFFECT_0, SpellInfo::Effects, Unit::GetAppliedAuras(), Unit::GetAuraCount(), AuraScript::GetSpellInfo(), and AuraScript::GetTarget().

Referenced by Register().

◆ PrepareAuraScript()

spell_valithria_suppression_aura::PrepareAuraScript ( spell_valithria_suppression_aura  )
private

◆ Register()

void spell_valithria_suppression_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1368 {
1371 }
@ SPELL_AURA_MOD_HEALING_PCT
Definition SpellAuraDefines.h:181
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition boss_valithria_dreamwalker.cpp:1350
void OnApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition boss_valithria_dreamwalker.cpp:1330

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, OnApply(), OnRemove(), and SPELL_AURA_MOD_HEALING_PCT.


The documentation for this class was generated from the following file: