Go to the source code of this file.
◆ Events
| Enumerator |
|---|
| EVENT_SUB_BOSS_AGGRO | |
33{
35};
@ EVENT_SUB_BOSS_AGGRO
Definition instance_uldaman.cpp:34
◆ Spells
| Enumerator |
|---|
| SPELL_ARCHAEDAS_AWAKEN | |
| SPELL_AWAKEN_VAULT_WALKER | |
27{
30};
@ SPELL_AWAKEN_VAULT_WALKER
Definition instance_uldaman.cpp:29
@ SPELL_ARCHAEDAS_AWAKEN
Definition instance_uldaman.cpp:28
◆ AddSC_instance_uldaman()
| void AddSC_instance_uldaman |
( |
| ) |
|
213{
218}
#define RegisterSpellScript(spell_script)
Definition SpellScriptLoader.h:88
Definition instance_uldaman.cpp:38
Definition instance_uldaman.cpp:191
Definition instance_uldaman.cpp:161
Definition instance_uldaman.cpp:145
References RegisterSpellScript.
Referenced by AddEasternKingdomsScripts().