5618 {
5622
5623
5625 if (shield->GetAmount() > bp0)
5626 return;
5627
5629 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Unit * GetActionTarget() const
Definition Unit.h:460
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5755
@ SPELL_PERSISTENT_SHIELD_TRIGGERED
Definition spell_item.cpp:199