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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "AreaDefines.h"
#include "CellImpl.h"
#include "CombatAI.h"
#include "CreatureScript.h"
#include "Duration.h"
#include "GameEventMgr.h"
#include "GameObjectAI.h"
#include "GameObjectScript.h"
#include "GridNotifiersImpl.h"
#include "Object.h"
#include "ObjectDefines.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Unit.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "WorldState.h"
#include "scourge_invasion.h"
#include <chrono>
Go to the source code of this file.
Classes | |
class | go_necropolis |
struct | npc_herald_of_the_lich_king |
struct | npc_necropolis |
struct | npc_necropolis_health |
struct | npc_necropolis_proxy |
struct | npc_necropolis_relay |
struct | npc_necrotic_shard |
struct | npc_minion_spawner |
struct | npc_cultist_engineer |
struct | npc_shadow_of_doom |
struct | npc_flameshocker |
struct | npc_pallid_horror |
struct | npc_pallid_horror::FlameshockerCheck |
class | spell_despawner_self |
class | spell_communique_trigger |
class | spell_scourge_invasion_scourge_strike |
Functions | |
void | AddSC_scourge_invasion () |
void AddSC_scourge_invasion | ( | ) |
References RegisterCreatureAI, RegisterGameObjectAI, and RegisterSpellScript.
Referenced by AddWorldScripts().