◆ AreaTrigger_at_legion_teleporter()
AreaTrigger_at_legion_teleporter::AreaTrigger_at_legion_teleporter |
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68 {
69 }
Definition AreaTriggerScript.h:24
◆ OnTrigger()
bool AreaTrigger_at_legion_teleporter::OnTrigger |
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Player * |
player, |
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AreaTrigger const * |
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Reimplemented from AreaTriggerScript.
72 {
74 {
76 {
78 return true;
79 }
80
82 {
84 return true;
85 }
86
87 return false;
88 }
89 return false;
90 }
@ TEAM_ALLIANCE
Definition SharedDefines.h:771
@ TEAM_HORDE
Definition SharedDefines.h:772
@ SPELL_TELE_H_TO
Definition areatrigger_scripts.cpp:59
@ SPELL_TELE_A_TO
Definition areatrigger_scripts.cpp:56
@ QUEST_GAINING_ACCESS_A
Definition areatrigger_scripts.cpp:57
@ QUEST_GAINING_ACCESS_H
Definition areatrigger_scripts.cpp:60
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
TeamId GetTeamId(bool original=false) const
Definition Player.h:2115
bool IsAlive() const
Definition Unit.h:1710
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
bool IsInCombat() const
Definition Unit.h:881
References Unit::CastSpell(), Player::GetQuestRewardStatus(), Player::GetTeamId(), Unit::IsAlive(), Unit::IsInCombat(), QUEST_GAINING_ACCESS_A, QUEST_GAINING_ACCESS_H, SPELL_TELE_A_TO, SPELL_TELE_H_TO, TEAM_ALLIANCE, and TEAM_HORDE.
The documentation for this class was generated from the following file: