AzerothCore 3.3.5a
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spell_pal_seal_of_command_aura Class Reference
Inheritance diagram for spell_pal_seal_of_command_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_seal_of_command_aura)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_pal_seal_of_command_aura::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
184 {
185 if (!eventInfo.GetActor() || !eventInfo.GetActionTarget())
186 {
187 return false;
188 }
189
190 if (SpellInfo const* procSpell = eventInfo.GetSpellInfo())
191 {
192 if (procSpell->SpellIconID == 3025) // Righteous Vengeance, should not proc SoC
193 {
194 return false;
195 }
196 }
197
198 return true;
199 }
Unit * GetActionTarget() const
Definition Unit.h:469
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
Unit * GetActor()
Definition Unit.h:468
Definition SpellInfo.h:340

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), and ProcEventInfo::GetSpellInfo().

Referenced by Register().

◆ HandleProc()

void spell_pal_seal_of_command_aura::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
202 {
204 // All melee procs should cleave except Hammer of the Righteous.
205 // Judgement cleave is handled separately via JotJ code path.
206 int32 targets = 3;
207 if (SpellInfo const* procSpell = eventInfo.GetSpellInfo())
208 {
209 // HotR: flag1 0x40000, DS: flag1 0x20000
210 if (procSpell->SpellFamilyName == SPELLFAMILY_PALADIN &&
211 (procSpell->SpellFamilyFlags[1] & 0x60000))
212 targets = 1;
213 }
214
215 Unit* target = eventInfo.GetActionTarget();
216 if (target->IsAlive())
217 {
218 eventInfo.GetActor()->CastCustomSpell(aurEff->GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, SPELLVALUE_MAX_TARGETS, targets, target, false, nullptr, aurEff);
219 }
220 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_PALADIN
Definition SharedDefines.h:3794
@ SPELLVALUE_MAX_TARGETS
Definition SpellDefines.h:125
void PreventDefaultAction()
Definition SpellScript.cpp:991
Definition Unit.h:670
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
bool IsAlive() const
Definition Unit.h:1812

References Unit::CastCustomSpell(), EFFECT_0, SpellInfo::Effects, ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), ProcEventInfo::GetSpellInfo(), AuraEffect::GetSpellInfo(), Unit::IsAlive(), AuraScript::PreventDefaultAction(), SPELLFAMILY_PALADIN, and SPELLVALUE_MAX_TARGETS.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_seal_of_command_aura::PrepareAuraScript ( spell_pal_seal_of_command_aura  )
private

◆ Register()

void spell_pal_seal_of_command_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

223 {
224 if (m_scriptSpellId == 20375)
225 {
228 }
229 }
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:851
#define AuraCheckProcFn(F)
Definition SpellScript.h:820
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:819
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:846
uint32 m_scriptSpellId
Definition SpellScript.h:107
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:183
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:201

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.


The documentation for this class was generated from the following file: