AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_aura_of_madness Class Reference
Inheritance diagram for spell_item_aura_of_madness:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_aura_of_madness)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_aura_of_madness::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
5186 {
5187 static std::vector<uint32> const triggeredSpells[MAX_CLASSES] =
5188 {
5189 //CLASS_NONE
5190 { },
5191 //CLASS_WARRIOR
5193 //CLASS_PALADIN
5195 //CLASS_HUNTER
5197 //CLASS_ROGUE
5199 //CLASS_PRIEST
5201 //CLASS_DEATH_KNIGHT
5203 //CLASS_SHAMAN
5205 //CLASS_MAGE
5207 //CLASS_WARLOCK
5209 //CLASS_UNK
5210 { },
5211 //CLASS_DRUID
5213 };
5214
5216 Unit* caster = eventInfo.GetActor();
5217 std::vector<uint32> const& randomSpells = triggeredSpells[caster->getClass()];
5218 if (randomSpells.empty())
5219 return;
5220
5222 caster->CastSpell(caster, spellId, true, nullptr, aurEff);
5223
5224 if (roll_chance_i(10))
5225 caster->Unit::Say(SAY_MADNESS);
5226 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
#define MAX_CLASSES
Definition SharedDefines.h:140
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetActor()
Definition Unit.h:468
Definition Unit.h:670
uint8 getClass() const
Definition Unit.h:849
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
@ SPELL_MARTYR_COMPLEX
Definition spell_item.cpp:140
@ SPELL_NARCISSISM
Definition spell_item.cpp:139
@ SPELL_SOCIOPATH
Definition spell_item.cpp:133
@ SPELL_PARANOIA
Definition spell_item.cpp:137
@ SPELL_DELUSIONAL
Definition spell_item.cpp:134
@ SPELL_KLEPTOMANIA
Definition spell_item.cpp:135
@ SPELL_MANIC
Definition spell_item.cpp:138
@ SPELL_MEGALOMANIA
Definition spell_item.cpp:136
@ SPELL_DEMENTIA
Definition spell_item.cpp:141
@ SAY_MADNESS
Definition spell_item.cpp:144

References Unit::CastSpell(), ProcEventInfo::GetActor(), Unit::getClass(), MAX_CLASSES, AuraScript::PreventDefaultAction(), roll_chance_i(), SAY_MADNESS, Acore::Containers::SelectRandomContainerElement(), SPELL_DELUSIONAL, SPELL_DEMENTIA, SPELL_KLEPTOMANIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX, SPELL_MEGALOMANIA, SPELL_NARCISSISM, SPELL_PARANOIA, and SPELL_SOCIOPATH.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_aura_of_madness::PrepareAuraScript ( spell_item_aura_of_madness  )
private

◆ Register()

void spell_item_aura_of_madness::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5229 {
5231 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:851
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:846
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:5185

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_aura_of_madness::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5178 {
5179 return ValidateSpellInfo({
5182 }) && sObjectMgr->GetBroadcastText(SAY_MADNESS);
5183 }
#define sObjectMgr
Definition ObjectMgr.h:1731
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SAY_MADNESS, sObjectMgr, SPELL_DELUSIONAL, SPELL_DEMENTIA, SPELL_KLEPTOMANIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX, SPELL_MEGALOMANIA, SPELL_NARCISSISM, SPELL_PARANOIA, SPELL_SOCIOPATH, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: