AzerothCore 3.3.5a
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spell_item_aura_of_madness Class Reference
Inheritance diagram for spell_item_aura_of_madness:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_aura_of_madness)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_aura_of_madness::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
5190 {
5191 static std::vector<uint32> const triggeredSpells[MAX_CLASSES] =
5192 {
5193 //CLASS_NONE
5194 { },
5195 //CLASS_WARRIOR
5197 //CLASS_PALADIN
5199 //CLASS_HUNTER
5201 //CLASS_ROGUE
5203 //CLASS_PRIEST
5205 //CLASS_DEATH_KNIGHT
5207 //CLASS_SHAMAN
5209 //CLASS_MAGE
5211 //CLASS_WARLOCK
5213 //CLASS_UNK
5214 { },
5215 //CLASS_DRUID
5217 };
5218
5220 Unit* caster = eventInfo.GetActor();
5221 std::vector<uint32> const& randomSpells = triggeredSpells[caster->getClass()];
5222 if (randomSpells.empty())
5223 return;
5224
5226 caster->CastSpell(caster, spellId, true, nullptr, aurEff);
5227
5228 if (roll_chance_i(10))
5229 caster->Unit::Say(SAY_MADNESS);
5230 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
#define MAX_CLASSES
Definition SharedDefines.h:140
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
Definition Unit.h:664
uint8 getClass() const
Definition Unit.h:843
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
@ SPELL_MARTYR_COMPLEX
Definition spell_item.cpp:139
@ SPELL_NARCISSISM
Definition spell_item.cpp:138
@ SPELL_SOCIOPATH
Definition spell_item.cpp:132
@ SPELL_PARANOIA
Definition spell_item.cpp:136
@ SPELL_DELUSIONAL
Definition spell_item.cpp:133
@ SPELL_KLEPTOMANIA
Definition spell_item.cpp:134
@ SPELL_MANIC
Definition spell_item.cpp:137
@ SPELL_MEGALOMANIA
Definition spell_item.cpp:135
@ SPELL_DEMENTIA
Definition spell_item.cpp:140
@ SAY_MADNESS
Definition spell_item.cpp:143

References Unit::CastSpell(), ProcEventInfo::GetActor(), Unit::getClass(), MAX_CLASSES, AuraScript::PreventDefaultAction(), roll_chance_i(), SAY_MADNESS, Acore::Containers::SelectRandomContainerElement(), SPELL_DELUSIONAL, SPELL_DEMENTIA, SPELL_KLEPTOMANIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX, SPELL_MEGALOMANIA, SPELL_NARCISSISM, SPELL_PARANOIA, and SPELL_SOCIOPATH.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_aura_of_madness::PrepareAuraScript ( spell_item_aura_of_madness  )
private

◆ Register()

void spell_item_aura_of_madness::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5233 {
5235 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:5189

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_aura_of_madness::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5182 {
5183 return ValidateSpellInfo({
5186 }) && sObjectMgr->GetBroadcastText(SAY_MADNESS);
5187 }
#define sObjectMgr
Definition ObjectMgr.h:1712
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SAY_MADNESS, sObjectMgr, SPELL_DELUSIONAL, SPELL_DEMENTIA, SPELL_KLEPTOMANIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX, SPELL_MEGALOMANIA, SPELL_NARCISSISM, SPELL_PARANOIA, SPELL_SOCIOPATH, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: