4539 {
4541
4547 float stat = 0.0f;
4548
4550
4551 if (str > stat)
4552 {
4554 stat = str;
4555 }
4556
4557 if (agi > stat)
4558 {
4560 stat = agi;
4561 }
4562
4563 if (intl > stat)
4564 {
4566 stat = intl;
4567 }
4568
4569 if (spi > stat)
4570 {
4572 }
4573
4574 caster->
CastSpell(caster, spellTrigger,
true,
nullptr, aurEff);
4575 }
std::uint32_t uint32
Definition Define.h:107
@ STAT_SPIRIT
Definition SharedDefines.h:250
@ STAT_INTELLECT
Definition SharedDefines.h:249
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
float GetStat(Stats stat) const
Definition Unit.h:1058
@ SPELL_DARKMOON_CARD_STRENGTH
Definition spell_item.cpp:49
@ SPELL_DARKMOON_CARD_SPIRIT
Definition spell_item.cpp:52
@ SPELL_DARKMOON_CARD_AGILITY
Definition spell_item.cpp:50
@ SPELL_DARKMOON_CARD_INTELLECT
Definition spell_item.cpp:51