4544 {
4546
4552 float stat = 0.0f;
4553
4555
4556 if (str > stat)
4557 {
4559 stat = str;
4560 }
4561
4562 if (agi > stat)
4563 {
4565 stat = agi;
4566 }
4567
4568 if (intl > stat)
4569 {
4571 stat = intl;
4572 }
4573
4574 if (spi > stat)
4575 {
4577 }
4578
4579 caster->
CastSpell(caster, spellTrigger,
true,
nullptr, aurEff);
4580 }
std::uint32_t uint32
Definition Define.h:107
@ STAT_SPIRIT
Definition SharedDefines.h:250
@ STAT_INTELLECT
Definition SharedDefines.h:249
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1389
float GetStat(Stats stat) const
Definition Unit.h:1058
@ SPELL_DARKMOON_CARD_STRENGTH
Definition spell_item.cpp:49
@ SPELL_DARKMOON_CARD_SPIRIT
Definition spell_item.cpp:52
@ SPELL_DARKMOON_CARD_AGILITY
Definition spell_item.cpp:50
@ SPELL_DARKMOON_CARD_INTELLECT
Definition spell_item.cpp:51