4535 {
4537
4543 float stat = 0.0f;
4544
4546
4547 if (str > stat)
4548 {
4550 stat = str;
4551 }
4552
4553 if (agi > stat)
4554 {
4556 stat = agi;
4557 }
4558
4559 if (intl > stat)
4560 {
4562 stat = intl;
4563 }
4564
4565 if (spi > stat)
4566 {
4568 }
4569
4570 caster->
CastSpell(caster, spellTrigger,
true,
nullptr, aurEff);
4571 }
std::uint32_t uint32
Definition Define.h:107
@ STAT_SPIRIT
Definition SharedDefines.h:250
@ STAT_INTELLECT
Definition SharedDefines.h:249
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetActor()
Definition Unit.h:468
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
float GetStat(Stats stat) const
Definition Unit.h:1072
@ SPELL_DARKMOON_CARD_STRENGTH
Definition spell_item.cpp:50
@ SPELL_DARKMOON_CARD_SPIRIT
Definition spell_item.cpp:53
@ SPELL_DARKMOON_CARD_AGILITY
Definition spell_item.cpp:51
@ SPELL_DARKMOON_CARD_INTELLECT
Definition spell_item.cpp:52