AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_grip Class Reference
Inheritance diagram for spell_grip:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_grip)
 
void HandlePeriodic (AuraEffect const *)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Private Attributes

uint32 _tickNumber = 0
 
bool _warning = false
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePeriodic()

void spell_grip::HandlePeriodic ( AuraEffect const *  )
inlineprivate
1099 {
1100 ++_tickNumber;
1101
1102 // each 15 ticks stack reduction increases by 2 (increases by 1 at each 7th and 15th tick)
1103 // except for the first 15 ticks that remove 1 stack each
1104 uint32 const period = ((_tickNumber - 1) % 15) + 1;
1105 uint32 const sequence = (_tickNumber - 1) / 15;
1106
1107 uint32 stacksToRemove;
1108 if (sequence == 0)
1109 stacksToRemove = 1;
1110 else
1111 {
1112 stacksToRemove = sequence * 2;
1113 if (period > 7)
1114 ++stacksToRemove;
1115 }
1116
1117 // while we could do ModStackAmount(-stacksToRemove), this is how it's done in sniffs :)
1118 for (uint32 i = 0; i < stacksToRemove; ++i)
1120
1121 if (GetStackAmount() < 15 && !_warning)
1122 {
1123 _warning = true;
1125 }
1126 else if (GetStackAmount() > 30)
1127 _warning = false;
1128 }
std::uint32_t uint32
Definition Define.h:107
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
Unit * GetTarget() const
Definition SpellScript.cpp:1165
uint8 GetStackAmount() const
Definition SpellScript.cpp:1125
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1135
virtual void DoAction(int32)
Definition UnitAI.h:217
UnitAI * GetAI()
Definition Unit.h:683
bool _warning
Definition zone_storm_peaks.cpp:1148
uint32 _tickNumber
Definition zone_storm_peaks.cpp:1146
@ ACTION_GRIP_FAILING
Definition zone_storm_peaks.cpp:879

References _tickNumber, _warning, ACTION_GRIP_FAILING, AURA_REMOVE_BY_EXPIRE, UnitAI::DoAction(), Unit::GetAI(), AuraScript::GetStackAmount(), AuraScript::GetTarget(), and AuraScript::ModStackAmount().

Referenced by Register().

◆ OnRemove()

void spell_grip::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1131 {
1132 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
1133 return;
1134
1136 }
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1194
@ ACTION_GRIP_LOST
Definition zone_storm_peaks.cpp:880

References ACTION_GRIP_LOST, AURA_REMOVE_BY_EXPIRE, UnitAI::DoAction(), Unit::GetAI(), AuraScript::GetTarget(), and AuraScript::GetTargetApplication().

Referenced by Register().

◆ PrepareAuraScript()

spell_grip::PrepareAuraScript ( spell_grip  )
private

◆ Register()

void spell_grip::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1139 {
1141
1143 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:760
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:753
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:759
void HandlePeriodic(AuraEffect const *)
Definition zone_storm_peaks.cpp:1098
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition zone_storm_peaks.cpp:1130

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectPeriodicFn, AuraEffectRemoveFn, EFFECT_0, HandlePeriodic(), AuraScript::OnEffectPeriodic, OnRemove(), and SPELL_AURA_PERIODIC_DUMMY.

Member Data Documentation

◆ _tickNumber

uint32 spell_grip::_tickNumber = 0
private

Referenced by HandlePeriodic().

◆ _warning

bool spell_grip::_warning = false
private

Referenced by HandlePeriodic().


The documentation for this class was generated from the following file: