AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_defend Class Reference
Inheritance diagram for spell_gen_defend:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_defend)
 
bool Validate (SpellInfo const *) override
 
void RefreshVisualShields (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void RemoveVisualShields (AuraEffect const *, AuraEffectHandleModes)
 
void RemoveDummyFromDriver (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareAuraScript()

spell_gen_defend::PrepareAuraScript ( spell_gen_defend  )
private

◆ RefreshVisualShields()

void spell_gen_defend::RefreshVisualShields ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
3207 {
3208 if (GetCaster())
3209 {
3210 Unit* target = GetTarget();
3211
3212 for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
3214
3215 target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, nullptr, aurEff);
3216 }
3217 else
3219 }
std::uint8_t uint8
Definition Define.h:109
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Aura * GetAura() const
Definition SpellScript.cpp:1060
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint32 GetId() const
Definition SpellScript.cpp:1025
uint8 GetStackAmount() const
Definition SpellAuras.h:148
uint32 StackAmount
Definition SpellInfo.h:395
Definition Unit.h:664
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5157
@ SPELL_VISUAL_SHIELD_1
Definition spell_generic.cpp:3186

References Unit::CastSpell(), AuraScript::GetAura(), AuraScript::GetCaster(), AuraScript::GetId(), AuraScript::GetSpellInfo(), Aura::GetStackAmount(), AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), SPELL_VISUAL_SHIELD_1, and SpellInfo::StackAmount.

Referenced by Register().

◆ Register()

void spell_gen_defend::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3236 {
3237 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3238
3239 // Defend spells cast by NPCs (add visuals)
3240 if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
3241 {
3244 }
3245
3246 // Remove Defend spell from player when he dismounts
3247 if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
3249
3250 // Defend spells cast by players (add/remove visuals)
3251 if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
3252 {
3255 }
3256 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
Definition SpellAuraDefines.h:49
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define sSpellMgr
Definition SpellMgr.h:836
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:754
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:753
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:760
Definition SpellInfo.h:340
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
uint32 m_scriptSpellId
Definition SpellScript.h:107
void RemoveDummyFromDriver(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3227
void RemoveVisualShields(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3221
void RefreshVisualShields(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:3206

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK, AURA_EFFECT_HANDLE_REAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, _SpellScript::m_scriptSpellId, AuraScript::OnEffectRemove, RefreshVisualShields(), RemoveDummyFromDriver(), RemoveVisualShields(), SPELL_AURA_DUMMY, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, and sSpellMgr.

◆ RemoveDummyFromDriver()

void spell_gen_defend::RemoveDummyFromDriver ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
3228 {
3229 if (Unit* caster = GetCaster())
3230 if (TempSummon* vehicle = caster->ToTempSummon())
3231 if (Unit* rider = vehicle->GetSummonerUnit())
3232 rider->RemoveAurasDueToSpell(GetId());
3233 }
Definition TemporarySummon.h:50
TempSummon * ToTempSummon()
Definition Unit.h:731

References AuraScript::GetCaster(), AuraScript::GetId(), and Unit::ToTempSummon().

Referenced by Register().

◆ RemoveVisualShields()

void spell_gen_defend::RemoveVisualShields ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate

◆ Validate()

bool spell_gen_defend::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3197 {
3198 return ValidateSpellInfo(
3199 {
3203 });
3204 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_VISUAL_SHIELD_2
Definition spell_generic.cpp:3187
@ SPELL_VISUAL_SHIELD_3
Definition spell_generic.cpp:3188

References SPELL_VISUAL_SHIELD_1, SPELL_VISUAL_SHIELD_2, SPELL_VISUAL_SHIELD_3, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: