3156 {
3158
3159
3161 {
3164 }
3165
3166
3169
3170
3172 {
3175 }
3176 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
Definition SpellAuraDefines.h:49
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define sSpellMgr
Definition SpellMgr.h:825
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:742
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:749
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
uint32 m_scriptSpellId
Definition SpellScript.h:107
void RemoveDummyFromDriver(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3147
void RemoveVisualShields(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:3141
void RefreshVisualShields(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:3126