AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warr_extra_proc Class Reference
Inheritance diagram for spell_warr_extra_proc:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warr_extra_proc)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_warr_extra_proc::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &   
)
inlineprivate
1099 {
1100 Unit* caster = GetTarget();
1101 uint32 triggeredSpellId = GetSpellInfo()->Effects[EFFECT_0].TriggerSpell;
1102
1103 // Triggered spell IDs: 46916 = Slam!, 52437 = Sudden Death
1104 bool isBloodsurge = (triggeredSpellId == 46916);
1105
1106 // Item - Warrior T10 Melee 4P Bonus
1107 if (AuraEffect const* t10Bonus = caster->GetAuraEffect(SPELL_WARRIOR_T10_MELEE_4P_BONUS, EFFECT_0))
1108 {
1109 if (!roll_chance_i(t10Bonus->GetAmount()))
1110 {
1111 // Don't allow normal proc to override set one
1113 {
1115 return;
1116 }
1117 // Just to be sure
1119 return;
1120 }
1121
1123
1124 // Fully remove all auras and reapply once more
1128
1129 caster->CastSpell(caster, SPELL_WARRIOR_T10_MELEE_4P_EXTRA_CHARGE, true, nullptr, aurEff);
1130 caster->CastSpell(caster, triggeredSpellId, true, nullptr, aurEff);
1131 caster->CastSpell(caster, isBloodsurge ? SPELL_WARRIOR_SLAM_GCD_REDUCED : SPELL_WARRIOR_EXECUTE_GCD_REDUCED, true, nullptr, aurEff);
1132 }
1133 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
@ EFFECT_0
Definition SharedDefines.h:31
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:991
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1011
Unit * GetTarget() const
Definition SpellScript.cpp:1178
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Definition Unit.h:670
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5658
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5571
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4969
@ SPELL_WARRIOR_SLAM_GCD_REDUCED
Definition spell_warrior.cpp:73
@ SPELL_WARRIOR_EXECUTE_GCD_REDUCED
Definition spell_warrior.cpp:74
@ SPELL_WARRIOR_T10_MELEE_4P_EXTRA_CHARGE
Definition spell_warrior.cpp:72
@ SPELL_WARRIOR_T10_MELEE_4P_BONUS
Definition spell_warrior.cpp:71

References Unit::CastSpell(), EFFECT_0, SpellInfo::Effects, Unit::GetAura(), Unit::GetAuraEffect(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), Unit::RemoveAurasDueToSpell(), roll_chance_i(), SPELL_WARRIOR_EXECUTE_GCD_REDUCED, SPELL_WARRIOR_SLAM_GCD_REDUCED, SPELL_WARRIOR_T10_MELEE_4P_BONUS, and SPELL_WARRIOR_T10_MELEE_4P_EXTRA_CHARGE.

Referenced by Register().

◆ PrepareAuraScript()

spell_warr_extra_proc::PrepareAuraScript ( spell_warr_extra_proc  )
private

◆ Register()

void spell_warr_extra_proc::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1136 {
1138 }
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:851
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:846
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_warrior.cpp:1098

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_warr_extra_proc::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: