1100 {
1104 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition SpellAuraDefines.h:86
@ SPELL_AURA_MOD_STUN
Definition SpellAuraDefines.h:75
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:771
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
void AfterApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_sindragosa.cpp:1087
void PeriodicTick(AuraEffect const *)
Definition boss_sindragosa.cpp:1082
void ExtraRemoveEffect(AuraEffect const *, AuraEffectHandleModes)
Definition boss_sindragosa.cpp:1093