AzerothCore 3.3.5a
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spell_sha_t10_elemental_4p_bonus Class Reference
Inheritance diagram for spell_sha_t10_elemental_4p_bonus:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_t10_elemental_4p_bonus)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_sha_t10_elemental_4p_bonus::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
1904 {
1906
1907 Unit* caster = eventInfo.GetActor();
1908 Unit* target = eventInfo.GetActionTarget();
1909
1910 // try to find spell Flame Shock on the target
1911 AuraEffect* flameShock = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, 0x10000000, 0x00000000, 0x00000000, caster->GetGUID());
1912 if (!flameShock)
1913 return;
1914
1915 Aura* flameShockAura = flameShock->GetBase();
1916
1917 int32 maxDuration = flameShockAura->GetMaxDuration();
1918 int32 newDuration = flameShockAura->GetDuration() + aurEff->GetAmount() * IN_MILLISECONDS;
1919
1920 flameShockAura->SetDuration(newDuration);
1921 // is it blizzlike to change max duration for FS?
1922 if (newDuration > maxDuration)
1923 flameShockAura->SetMaxDuration(newDuration);
1924 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
std::int32_t int32
Definition Define.h:103
@ SPELLFAMILY_SHAMAN
Definition SharedDefines.h:3795
@ SPELL_AURA_PERIODIC_DAMAGE
Definition SpellAuraDefines.h:66
Definition SpellAuraEffects.h:39
Aura * GetBase() const
Definition SpellAuraEffects.h:49
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Definition SpellAuras.h:88
int32 GetMaxDuration() const
Definition SpellAuras.h:130
int32 GetDuration() const
Definition SpellAuras.h:134
void SetDuration(int32 duration, bool withMods=false)
Definition SpellAuras.cpp:903
void SetMaxDuration(int32 duration)
Definition SpellAuras.h:131
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Unit * GetActionTarget() const
Definition Unit.h:463
Unit * GetActor()
Definition Unit.h:462
Definition Unit.h:667
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5537

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), AuraEffect::GetAmount(), Unit::GetAuraEffect(), AuraEffect::GetBase(), Aura::GetDuration(), Object::GetGUID(), Aura::GetMaxDuration(), IN_MILLISECONDS, AuraScript::PreventDefaultAction(), Aura::SetDuration(), Aura::SetMaxDuration(), SPELL_AURA_PERIODIC_DAMAGE, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_t10_elemental_4p_bonus::PrepareAuraScript ( spell_sha_t10_elemental_4p_bonus  )
private

◆ Register()

void spell_sha_t10_elemental_4p_bonus::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1927 {
1929 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_shaman.cpp:1903

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: