AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_sha_t10_elemental_4p_bonus Class Reference
Inheritance diagram for spell_sha_t10_elemental_4p_bonus:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_t10_elemental_4p_bonus)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_sha_t10_elemental_4p_bonus::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1904 {
1906
1907 Unit* caster = eventInfo.GetActor();
1908 Unit* target = eventInfo.GetActionTarget();
1909
1910 // try to find spell Flame Shock on the target
1911 AuraEffect* flameShock = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, 0x10000000, 0x00000000, 0x00000000, caster->GetGUID());
1912 if (!flameShock)
1913 return;
1914
1915 Aura* flameShockAura = flameShock->GetBase();
1916
1917 int32 maxDuration = flameShockAura->GetMaxDuration();
1918 int32 newDuration = flameShockAura->GetDuration() + aurEff->GetAmount() * IN_MILLISECONDS;
1919
1920 flameShockAura->SetDuration(newDuration);
1921 // is it blizzlike to change max duration for FS?
1922 if (newDuration > maxDuration)
1923 flameShockAura->SetMaxDuration(newDuration);
1924 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
std::int32_t int32
Definition Define.h:103
@ SPELLFAMILY_SHAMAN
Definition SharedDefines.h:3797
@ SPELL_AURA_PERIODIC_DAMAGE
Definition SpellAuraDefines.h:66
Definition SpellAuraEffects.h:39
Aura * GetBase() const
Definition SpellAuraEffects.h:49
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Definition SpellAuras.h:87
int32 GetMaxDuration() const
Definition SpellAuras.h:129
int32 GetDuration() const
Definition SpellAuras.h:133
void SetDuration(int32 duration, bool withMods=false)
Definition SpellAuras.cpp:810
void SetMaxDuration(int32 duration)
Definition SpellAuras.h:130
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Unit * GetActionTarget() const
Definition Unit.h:460
Unit * GetActor()
Definition Unit.h:459
Definition Unit.h:664
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5755

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), AuraEffect::GetAmount(), Unit::GetAuraEffect(), AuraEffect::GetBase(), Aura::GetDuration(), Object::GetGUID(), Aura::GetMaxDuration(), IN_MILLISECONDS, AuraScript::PreventDefaultAction(), Aura::SetDuration(), Aura::SetMaxDuration(), SPELL_AURA_PERIODIC_DAMAGE, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_t10_elemental_4p_bonus::PrepareAuraScript ( spell_sha_t10_elemental_4p_bonus  )
private

◆ Register()

void spell_sha_t10_elemental_4p_bonus::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1927 {
1929 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_shaman.cpp:1903

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: