AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
Acore::WorldObjectWorker< Do > Struct Template Reference

#include "GridNotifiers.h"

Public Member Functions

 WorldObjectWorker (WorldObject const *searcher, Do const &_do, uint32 mapTypeMask=GRID_MAP_TYPE_MASK_ALL)
 
void Visit (GameObjectMapType &m)
 
void Visit (PlayerMapType &m)
 
void Visit (CreatureMapType &m)
 
void Visit (CorpseMapType &m)
 
void Visit (DynamicObjectMapType &m)
 
template<class NOT_INTERESTED >
void Visit (GridRefMgr< NOT_INTERESTED > &)
 

Public Attributes

uint32 i_mapTypeMask
 
uint32 i_phaseMask
 
Do const & i_do
 

Detailed Description

template<class Do>
struct Acore::WorldObjectWorker< Do >

Constructor & Destructor Documentation

◆ WorldObjectWorker()

template<class Do >
Acore::WorldObjectWorker< Do >::WorldObjectWorker ( WorldObject const *  searcher,
Do const &  _do,
uint32  mapTypeMask = GRID_MAP_TYPE_MASK_ALL 
)
inline
256 : i_mapTypeMask(mapTypeMask), i_phaseMask(searcher->GetPhaseMask()), i_do(_do) {}
uint32 i_mapTypeMask
Definition GridNotifiers.h:251
Do const & i_do
Definition GridNotifiers.h:253
uint32 i_phaseMask
Definition GridNotifiers.h:252

Member Function Documentation

◆ Visit() [1/6]

template<class Do >
void Acore::WorldObjectWorker< Do >::Visit ( CorpseMapType m)
inline
285 {
287 return;
288 for (CorpseMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
289 if (itr->GetSource()->InSamePhase(i_phaseMask))
290 i_do(itr->GetSource());
291 }
@ GRID_MAP_TYPE_MASK_CORPSE
Definition GridDefines.h:67
iterator begin()
Definition GridRefMgr.h:35
iterator end()
Definition GridRefMgr.h:36
Definition LinkedList.h:139

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), GRID_MAP_TYPE_MASK_CORPSE, Acore::WorldObjectWorker< Do >::i_do, Acore::WorldObjectWorker< Do >::i_mapTypeMask, and Acore::WorldObjectWorker< Do >::i_phaseMask.

◆ Visit() [2/6]

template<class Do >
void Acore::WorldObjectWorker< Do >::Visit ( CreatureMapType m)
inline
276 {
278 return;
279 for (CreatureMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
280 if (itr->GetSource()->InSamePhase(i_phaseMask))
281 i_do(itr->GetSource());
282 }
@ GRID_MAP_TYPE_MASK_CREATURE
Definition GridDefines.h:68

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), GRID_MAP_TYPE_MASK_CREATURE, Acore::WorldObjectWorker< Do >::i_do, Acore::WorldObjectWorker< Do >::i_mapTypeMask, and Acore::WorldObjectWorker< Do >::i_phaseMask.

◆ Visit() [3/6]

template<class Do >
void Acore::WorldObjectWorker< Do >::Visit ( DynamicObjectMapType m)
inline
294 {
296 return;
297 for (DynamicObjectMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
298 if (itr->GetSource()->InSamePhase(i_phaseMask))
299 i_do(itr->GetSource());
300 }
@ GRID_MAP_TYPE_MASK_DYNAMICOBJECT
Definition GridDefines.h:69

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), GRID_MAP_TYPE_MASK_DYNAMICOBJECT, Acore::WorldObjectWorker< Do >::i_do, Acore::WorldObjectWorker< Do >::i_mapTypeMask, and Acore::WorldObjectWorker< Do >::i_phaseMask.

◆ Visit() [4/6]

template<class Do >
void Acore::WorldObjectWorker< Do >::Visit ( GameObjectMapType m)
inline
259 {
261 return;
262 for (GameObjectMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
263 if (itr->GetSource()->InSamePhase(i_phaseMask))
264 i_do(itr->GetSource());
265 }
@ GRID_MAP_TYPE_MASK_GAMEOBJECT
Definition GridDefines.h:70

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), GRID_MAP_TYPE_MASK_GAMEOBJECT, Acore::WorldObjectWorker< Do >::i_do, Acore::WorldObjectWorker< Do >::i_mapTypeMask, and Acore::WorldObjectWorker< Do >::i_phaseMask.

◆ Visit() [5/6]

template<class Do >
template<class NOT_INTERESTED >
void Acore::WorldObjectWorker< Do >::Visit ( GridRefMgr< NOT_INTERESTED > &  )
inline
302{}

◆ Visit() [6/6]

template<class Do >
void Acore::WorldObjectWorker< Do >::Visit ( PlayerMapType m)
inline
268 {
270 return;
271 for (PlayerMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
272 if (itr->GetSource()->InSamePhase(i_phaseMask))
273 i_do(itr->GetSource());
274 }
@ GRID_MAP_TYPE_MASK_PLAYER
Definition GridDefines.h:71

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), GRID_MAP_TYPE_MASK_PLAYER, Acore::WorldObjectWorker< Do >::i_do, Acore::WorldObjectWorker< Do >::i_mapTypeMask, and Acore::WorldObjectWorker< Do >::i_phaseMask.

Member Data Documentation

◆ i_do

◆ i_mapTypeMask

◆ i_phaseMask


The documentation for this struct was generated from the following file: