AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warl_improved_demonic_tactics Class Reference
Inheritance diagram for spell_warl_improved_demonic_tactics:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warl_improved_demonic_tactics)
 
bool Load () override
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void HandleEffectCalcSpellMod (AuraEffect const *aurEff, SpellModifier *&spellMod)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_warl_improved_demonic_tactics::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 &  amplitude 
)
inlineprivate
197 {
198 isPeriodic = true;
199 amplitude = 10 * IN_MILLISECONDS;
200 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53

References IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAmount()

void spell_warl_improved_demonic_tactics::CalculateAmount ( AuraEffect const *  aurEff,
int32 &  amount,
bool &   
)
inlineprivate
203 {
204 if (aurEff->GetEffIndex() == EFFECT_0)
205 amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + static_cast<uint8>(SPELL_SCHOOL_FROST)), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
206 else
207 amount = CalculatePct<int32, float>(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
208 }
std::uint8_t uint8
Definition Define.h:109
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:275
@ PLAYER_CRIT_PERCENTAGE
Definition UpdateFields.h:351
@ PLAYER_SPELL_CRIT_PERCENTAGE1
Definition UpdateFields.h:354
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1011
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1043

References EFFECT_0, AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), PLAYER_CRIT_PERCENTAGE, PLAYER_SPELL_CRIT_PERCENTAGE1, and SPELL_SCHOOL_FROST.

Referenced by Register().

◆ HandleEffectCalcSpellMod()

void spell_warl_improved_demonic_tactics::HandleEffectCalcSpellMod ( AuraEffect const *  aurEff,
SpellModifier *&  spellMod 
)
inlineprivate
211 {
212 if (!spellMod)
213 {
214 spellMod = new SpellModifier(aurEff->GetBase());
215 spellMod->op = SpellModOp(aurEff->GetMiscValue());
216 spellMod->type = SPELLMOD_FLAT;
217 spellMod->spellId = GetId();
218 spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive
219 }
220
221 spellMod->value = aurEff->GetAmount();
222 }
@ SPELLMOD_FLAT
Definition Player.h:94
SpellModOp
Definition SpellDefines.h:83
uint32 GetId() const
Definition SpellScript.cpp:1016
Definition Util.h:442
Definition Player.h:182
SpellModOp op
Definition Player.h:185
SpellModType type
Definition Player.h:186
int32 value
Definition Player.h:187
uint32 spellId
Definition Player.h:189
flag96 mask
Definition Player.h:188

References AuraEffect::GetAmount(), AuraEffect::GetBase(), AuraScript::GetId(), AuraEffect::GetMiscValue(), SpellModifier::mask, SpellModifier::op, SpellModifier::spellId, SPELLMOD_FLAT, SpellModifier::type, and SpellModifier::value.

Referenced by Register().

◆ HandlePeriodic()

void spell_warl_improved_demonic_tactics::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
225 {
227 GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
228 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:991
Aura * GetAura() const
Definition SpellScript.cpp:1058
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellAuras.h:178

References AuraScript::GetAura(), Aura::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ Load()

bool spell_warl_improved_demonic_tactics::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

192 {
193 return GetUnitOwner()->IsPlayer();
194 }
bool IsPlayer() const
Definition Object.h:207

References AuraScript::GetUnitOwner(), and Object::IsPlayer().

◆ PrepareAuraScript()

spell_warl_improved_demonic_tactics::PrepareAuraScript ( spell_warl_improved_demonic_tactics  )
private

◆ Register()

void spell_warl_improved_demonic_tactics::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

231 {
236 }
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:773
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:761
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:779
#define AuraEffectCalcSpellModFn(F, I, N)
Definition SpellScript.h:785
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:778
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:760
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:772
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
Definition SpellScript.h:784
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_warlock.cpp:202
void HandleEffectCalcSpellMod(AuraEffect const *aurEff, SpellModifier *&spellMod)
Definition spell_warlock.cpp:210
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_warlock.cpp:196
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_warlock.cpp:224

References AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectCalcSpellModFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, AuraScript::DoEffectCalcSpellMod, EFFECT_ALL, HandleEffectCalcSpellMod(), HandlePeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: