887 {
889 {
890
891
892
893
895
897 {
900 }
901 else
903 }
904 }
#define sSpellMgr
Definition SpellMgr.h:836
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint32 GetId() const
Definition SpellScript.cpp:1025
Definition GameObject.h:120
Definition SpellInfo.h:340
float GetMaxRange(bool positive=false, Unit *caster=nullptr, Spell *spell=nullptr) const
Definition SpellInfo.cpp:2723
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5024
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
GameObject * GetGameObject(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:184
@ SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT
Definition spell_warlock.cpp:43
@ SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST
Definition spell_warlock.cpp:44