AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_frenzied_regeneration Class Reference
Inheritance diagram for spell_dru_frenzied_regeneration:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_frenzied_regeneration)
 
bool Validate (SpellInfo const *) override
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePeriodic()

void spell_dru_frenzied_regeneration::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
1981 {
1982 Unit* target = GetTarget();
1983 if (target->getPowerType() != POWER_RAGE)
1984 return;
1985
1986 uint32 rage = target->GetPower(POWER_RAGE);
1987 if (!rage)
1988 return;
1989
1990 int32 const mod = std::min(static_cast<int32>(rage), 100);
1991 int32 const points = GetSpellInfo()->Effects[EFFECT_1].CalcValue(target);
1992 int32 const regen = CalculatePct(target->GetMaxHealth(), points * mod / 100.f);
1993 target->CastCustomSpell(SPELL_DRUID_FRENZIED_REGENERATION_HEAL, SPELLVALUE_BASE_POINT0, regen, target, true, nullptr, aurEff);
1994 target->SetPower(POWER_RAGE, rage - mod);
1995 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ EFFECT_1
Definition SharedDefines.h:32
@ POWER_RAGE
Definition SharedDefines.h:258
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
T CalculatePct(T base, U pct)
Definition Util.h:52
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Unit * GetTarget() const
Definition SpellScript.cpp:1185
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Definition Unit.h:665
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition Unit.cpp:12038
uint32 GetMaxHealth() const
Definition Unit.h:1115
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
Powers getPowerType() const
Definition Unit.h:1137
uint32 GetPower(Powers power) const
Definition Unit.h:1141
@ SPELL_DRUID_FRENZIED_REGENERATION_HEAL
Definition spell_druid.cpp:97

References CalculatePct(), Unit::CastCustomSpell(), EFFECT_1, SpellInfo::Effects, Unit::GetMaxHealth(), Unit::GetPower(), Unit::getPowerType(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), POWER_RAGE, Unit::SetPower(), SPELL_DRUID_FRENZIED_REGENERATION_HEAL, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_frenzied_regeneration::PrepareAuraScript ( spell_dru_frenzied_regeneration  )
private

◆ Register()

void spell_dru_frenzied_regeneration::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1998 {
2000 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:772
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:771
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_druid.cpp:1980

References AuraEffectPeriodicFn, EFFECT_0, HandlePeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_DUMMY.

◆ Validate()

bool spell_dru_frenzied_regeneration::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1976 {
1978 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DRUID_FRENZIED_REGENERATION_HEAL, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: