◆ achievement_fa_la_la_la_ogrila()
| achievement_fa_la_la_la_ogrila::achievement_fa_la_la_la_ogrila |
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Definition AchievementCriteriaScript.h:24
◆ OnCheck()
| bool achievement_fa_la_la_la_ogrila::OnCheck |
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Player * |
player, |
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Unit * |
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uint32 |
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inlineoverridevirtual |
Reimplemented from AchievementCriteriaScript.
280 {
282 }
@ SPELL_FRESH_HOLLY
Definition achievement_scripts.cpp:270
@ SPELL_PRESERVED_HOLLY
Definition achievement_scripts.cpp:271
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5840
References Unit::HasAura(), SPELL_FRESH_HOLLY, and SPELL_PRESERVED_HOLLY.
The documentation for this class was generated from the following file: