AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_dru_eclipse Class Reference
Inheritance diagram for spell_dru_eclipse:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_eclipse)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Private Attributes

uint32 _lunarProcCooldownEnd = 0
 
uint32 _solarProcCooldownEnd = 0
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_dru_eclipse::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1487 {
1488 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
1489 if (!spellInfo)
1490 return false;
1491
1492 Unit* target = GetTarget();
1493 if (!target->IsPlayer())
1494 return false;
1495
1496 bool isWrathSpell = (spellInfo->SpellFamilyFlags[0] & 1);
1497 bool isStarfireSpell = (spellInfo->SpellFamilyFlags[0] & 4);
1498
1499 // Must be Wrath or Starfire
1500 if (!isWrathSpell && !isStarfireSpell)
1501 return false;
1502
1503 // Check 30 second internal cooldown
1504 uint32 now = GameTime::GetGameTimeMS().count();
1505 if (isWrathSpell && _lunarProcCooldownEnd > now)
1506 return false;
1507 if (isStarfireSpell && _solarProcCooldownEnd > now)
1508 return false;
1509
1510 // Don't proc if already have any eclipse aura
1512 return false;
1513
1514 // Check proc chance (60% for Wrath, 100% for Starfire)
1515 if (!roll_chance_f(GetSpellInfo()->ProcChance * (isWrathSpell ? 0.6f : 1.0f)))
1516 return false;
1517
1518 return true;
1519 }
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_f(float chance)
Definition Random.h:57
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
bool IsPlayer() const
Definition Object.h:201
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
Definition Unit.h:664
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5982
uint32 _solarProcCooldownEnd
Definition spell_druid.cpp:1546
uint32 _lunarProcCooldownEnd
Definition spell_druid.cpp:1545
Milliseconds GetGameTimeMS()
Definition GameTime.cpp:43
@ SPELL_DRUID_ECLIPSE_SOLAR
Definition spell_druid.cpp:73
@ SPELL_DRUID_ECLIPSE_LUNAR
Definition spell_druid.cpp:72

References _lunarProcCooldownEnd, _solarProcCooldownEnd, GameTime::GetGameTimeMS(), ProcEventInfo::GetSpellInfo(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), Unit::HasAura(), Object::IsPlayer(), roll_chance_f(), SPELL_DRUID_ECLIPSE_LUNAR, SPELL_DRUID_ECLIPSE_SOLAR, and SpellInfo::SpellFamilyFlags.

Referenced by Register().

◆ HandleProc()

void spell_dru_eclipse::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1522 {
1524 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
1525 bool isWrathSpell = (spellInfo->SpellFamilyFlags[0] & 1);
1526 uint32 triggeredSpell = isWrathSpell ? SPELL_DRUID_ECLIPSE_LUNAR : SPELL_DRUID_ECLIPSE_SOLAR;
1527
1528 // Set 30 second internal cooldown
1529 uint32 now = GameTime::GetGameTimeMS().count();
1530 if (isWrathSpell)
1531 _lunarProcCooldownEnd = now + 30000;
1532 else
1533 _solarProcCooldownEnd = now + 30000;
1534
1535 GetTarget()->CastSpell(GetTarget(), triggeredSpell, true, nullptr, aurEff);
1536 }
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350

References _lunarProcCooldownEnd, _solarProcCooldownEnd, Unit::CastSpell(), GameTime::GetGameTimeMS(), ProcEventInfo::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_DRUID_ECLIPSE_LUNAR, SPELL_DRUID_ECLIPSE_SOLAR, and SpellInfo::SpellFamilyFlags.

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_eclipse::PrepareAuraScript ( spell_dru_eclipse  )
private

◆ Register()

void spell_dru_eclipse::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1539 {
1542 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_druid.cpp:1486
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_druid.cpp:1521

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_dru_eclipse::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1482 {
1484 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DRUID_ECLIPSE_LUNAR, SPELL_DRUID_ECLIPSE_SOLAR, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _lunarProcCooldownEnd

uint32 spell_dru_eclipse::_lunarProcCooldownEnd = 0
private

Referenced by CheckProc(), and HandleProc().

◆ _solarProcCooldownEnd

uint32 spell_dru_eclipse::_solarProcCooldownEnd = 0
private

Referenced by CheckProc(), and HandleProc().


The documentation for this class was generated from the following file: