AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_sacred_shield Class Reference
Inheritance diagram for spell_pal_sacred_shield:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_sacred_shield)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_pal_sacred_shield::CalculateAmount ( AuraEffect const *  aurEff,
int32 &  amount,
bool &   
)
inlineprivate
287 {
288 if (Unit* caster = GetCaster())
289 {
290 // +75.00% from sp bonus
291 float bonus = CalculatePct(caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()), 75.0f);
292
293 // Divine Guardian is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
294 bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
295 bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
296
297 amount += int32(bonus);
298
299 // Arena - Dampening
300 if (AuraEffect const* auraEffArenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
301 AddPct(amount, auraEffArenaDampening->GetAmount());
302 // Battleground - Dampening
303 else if (AuraEffect const* auraEffBattlegroundDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
304 AddPct(amount, auraEffBattlegroundDampening->GetAmount());
305
306 // ICC buff
307 if (AuraEffect const* auraStrengthOfWrynn = caster->GetAuraEffect(SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELLFAMILY_GENERIC, SPELL_ICON_ID_STRENGTH_OF_WRYNN, EFFECT_2))
308 AddPct(amount, auraStrengthOfWrynn->GetAmount());
309 else if (AuraEffect const* auraHellscreamsWarsong = caster->GetAuraEffect(SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELLFAMILY_GENERIC, SPELL_ICON_ID_HELLSCREAM_WARSONG, EFFECT_2))
310 AddPct(amount, auraHellscreamsWarsong->GetAmount());
311 }
312 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELLFAMILY_GENERIC
Definition SharedDefines.h:3784
@ SPELL_AURA_MOD_HEALING_DONE_PERCENT
Definition SpellAuraDefines.h:199
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Unit * GetCaster() const
Definition SpellScript.cpp:1040
Definition Unit.h:667
@ SPELL_GENERIC_ARENA_DAMPENING
Definition spell_paladin.cpp:95
@ SPELL_GENERIC_BATTLEGROUND_DAMPENING
Definition spell_paladin.cpp:96
@ SPELL_ICON_ID_HELLSCREAM_WARSONG
Definition spell_paladin.cpp:123
@ SPELL_ICON_ID_STRENGTH_OF_WRYNN
Definition spell_paladin.cpp:122

References AddPct(), CalculatePct(), EFFECT_0, EFFECT_2, AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELL_GENERIC_ARENA_DAMPENING, SPELL_GENERIC_BATTLEGROUND_DAMPENING, SPELL_ICON_ID_HELLSCREAM_WARSONG, SPELL_ICON_ID_STRENGTH_OF_WRYNN, and SPELLFAMILY_GENERIC.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_sacred_shield::PrepareAuraScript ( spell_pal_sacred_shield  )
private

◆ Register()

void spell_pal_sacred_shield::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

315 {
317 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:784
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:783
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_paladin.cpp:286

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, and SPELL_AURA_SCHOOL_ABSORB.


The documentation for this class was generated from the following file: