AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_sacred_shield Class Reference
Inheritance diagram for spell_pal_sacred_shield:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_sacred_shield)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_pal_sacred_shield::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
279 {
280 if (Unit* caster = GetCaster())
281 {
282 // +75.00% from sp bonus
283 float bonus = CalculatePct(caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()), 75.0f);
284
285 // Divine Guardian is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
286 bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
287 bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
288
289 amount += int32(bonus);
290
291 // Arena - Dampening
292 if (AuraEffect const* auraEffArenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
293 AddPct(amount, auraEffArenaDampening->GetAmount());
294 // Battleground - Dampening
295 else if (AuraEffect const* auraEffBattlegroundDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
296 AddPct(amount, auraEffBattlegroundDampening->GetAmount());
297
298 // ICC buff
299 if (AuraEffect const* auraStrengthOfWrynn = caster->GetAuraEffect(SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELLFAMILY_GENERIC, SPELL_ICON_ID_STRENGTH_OF_WRYNN, EFFECT_2))
300 AddPct(amount, auraStrengthOfWrynn->GetAmount());
301 else if (AuraEffect const* auraHellscreamsWarsong = caster->GetAuraEffect(SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELLFAMILY_GENERIC, SPELL_ICON_ID_HELLSCREAM_WARSONG, EFFECT_2))
302 AddPct(amount, auraHellscreamsWarsong->GetAmount());
303 }
304 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELLFAMILY_GENERIC
Definition SharedDefines.h:3786
@ SPELL_AURA_MOD_HEALING_DONE_PERCENT
Definition SpellAuraDefines.h:199
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Definition Unit.h:664
@ SPELL_GENERIC_ARENA_DAMPENING
Definition spell_paladin.cpp:89
@ SPELL_GENERIC_BATTLEGROUND_DAMPENING
Definition spell_paladin.cpp:90
@ SPELL_ICON_ID_HELLSCREAM_WARSONG
Definition spell_paladin.cpp:117
@ SPELL_ICON_ID_STRENGTH_OF_WRYNN
Definition spell_paladin.cpp:116

References AddPct(), CalculatePct(), EFFECT_0, EFFECT_2, AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), SPELL_AURA_MOD_HEALING_DONE_PERCENT, SPELL_GENERIC_ARENA_DAMPENING, SPELL_GENERIC_BATTLEGROUND_DAMPENING, SPELL_ICON_ID_HELLSCREAM_WARSONG, SPELL_ICON_ID_STRENGTH_OF_WRYNN, and SPELLFAMILY_GENERIC.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_sacred_shield::PrepareAuraScript ( spell_pal_sacred_shield  )
private

◆ Register()

void spell_pal_sacred_shield::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

307 {
309 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:783
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:782
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition spell_paladin.cpp:278

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, and SPELL_AURA_SCHOOL_ABSORB.


The documentation for this class was generated from the following file: