1893 {
1896 {
1897
1900 }
1901
1904 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
bool HasAnyAuras(Auras... spellIds) const
Checks if the unit has ANY specified auras.
Definition Unit.h:1472
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5982
@ SPELL_DK_FROST_PRESENCE
Definition spell_dk.cpp:54
@ SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED
Definition spell_dk.cpp:64
@ SPELL_DK_UNHOLY_PRESENCE
Definition spell_dk.cpp:73
@ SPELL_DK_BLOOD_PRESENCE
Definition spell_dk.cpp:47
@ SPELL_DK_UNHOLY_PRESENCE_TRIGGERED
Definition spell_dk.cpp:74