1665 {
1667
1669 if (!healInfo)
1670 return;
1671
1673
1675 {
1676
1677 absorb += protEff->GetAmount();
1678
1679
1680 if (absorb > 20000)
1681 absorb = 200000;
1682
1683 protEff->SetAmount(absorb);
1684
1685
1686 protEff->GetBase()->RefreshDuration();
1687 }
1688 else
1690 }
std::int32_t int32
Definition Define.h:103
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint32 GetHeal() const
Definition Unit.h:429
HealInfo * GetHealInfo() const
Definition Unit.h:470
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5755
@ SPELL_PROTECTION_OF_ANCIENT_KINGS
Definition spell_item.cpp:1647