#include "Spell.h"
◆ WorldObjectSpellNearbyTargetCheck()
9061 {
9062 }
Position const * _position
Definition Spell.h:808
float _range
Definition Spell.h:807
WorldObjectSpellTargetCheck(Unit *caster, Unit *referer, SpellInfo const *spellInfo, SpellTargetCheckTypes selectionType, ConditionList *condList)
Definition Spell.cpp:8975
◆ operator()()
bool Acore::WorldObjectSpellNearbyTargetCheck::operator() |
( |
WorldObject * |
target | ) |
|
9065 {
9067 if (dist <
_range && WorldObjectSpellTargetCheck::operator ()(target))
9068 {
9070 return true;
9071 }
9072 return false;
9073 }
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1250
References _position, _range, and WorldObject::GetDistance().
◆ _position
Position const* Acore::WorldObjectSpellNearbyTargetCheck::_position |
◆ _range
float Acore::WorldObjectSpellNearbyTargetCheck::_range |
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/Spells/Spell.h
- azerothcore-wotlk/src/server/game/Spells/Spell.cpp