#include "Spell.h"
◆ WorldObjectSpellNearbyTargetCheck()
9067 {
9068 }
Position const * _position
Definition Spell.h:829
float _range
Definition Spell.h:828
WorldObjectSpellTargetCheck(Unit *caster, Unit *referer, SpellInfo const *spellInfo, SpellTargetCheckTypes selectionType, ConditionList *condList)
Definition Spell.cpp:8981
◆ operator()()
| bool Acore::WorldObjectSpellNearbyTargetCheck::operator() |
( |
WorldObject * |
target | ) |
|
9071 {
9073 if (dist <
_range && WorldObjectSpellTargetCheck::operator ()(target))
9074 {
9076 return true;
9077 }
9078 return false;
9079 }
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1295
References _position, _range, and WorldObject::GetDistance().
◆ _position
| Position const* Acore::WorldObjectSpellNearbyTargetCheck::_position |
◆ _range
| float Acore::WorldObjectSpellNearbyTargetCheck::_range |
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/Spells/Spell.h
- azerothcore-wotlk/src/server/game/Spells/Spell.cpp