1146 {
1150 {
1153 }
1154 }
std::int32_t int32
Definition Define.h:103
int32 irand(int32 min, int32 max)
Definition Random.cpp:37
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:150
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
@ NPC_FRENZYHEART_HUNTER
Definition spell_generic.cpp:1136
@ SPELL_FLURRY_OF_CLAWS_DAMAGE
Definition spell_generic.cpp:1137
@ NPC_FRENZYHEART_RAVAGER
Definition spell_generic.cpp:1135