AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_deathbringers_will_heroic Class Reference
Inheritance diagram for spell_item_deathbringers_will_heroic:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_deathbringers_will_heroic)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_deathbringers_will_heroic::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
5348 {
5349 static std::vector<uint32> const triggeredSpells[MAX_CLASSES] =
5350 {
5351 { }, // CLASS_NONE
5356 { }, // CLASS_PRIEST
5359 { }, // CLASS_MAGE
5360 { }, // CLASS_WARLOCK
5361 { }, // CLASS_UNK
5363 };
5364
5366 Unit* caster = eventInfo.GetActor();
5367 std::vector<uint32> const& randomSpells = triggeredSpells[caster->getClass()];
5368 if (randomSpells.empty())
5369 return;
5370
5372 caster->CastSpell(caster, spellId, true, nullptr, aurEff);
5373 }
std::uint32_t uint32
Definition Define.h:107
#define MAX_CLASSES
Definition SharedDefines.h:140
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetActor()
Definition Unit.h:460
Definition Unit.h:665
uint8 getClass() const
Definition Unit.h:844
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
@ SPELL_AGILITY_OF_THE_VRYKUL_HERO
Definition spell_item.cpp:159
@ SPELL_STRENGTH_OF_THE_TAUNKA_HERO
Definition spell_item.cpp:163
@ SPELL_POWER_OF_THE_TAUNKA_HERO
Definition spell_item.cpp:160
@ SPELL_SPEED_OF_THE_VRYKUL_HERO
Definition spell_item.cpp:162
@ SPELL_AIM_OF_THE_IRON_DWARVES_HERO
Definition spell_item.cpp:161

References Unit::CastSpell(), ProcEventInfo::GetActor(), Unit::getClass(), MAX_CLASSES, AuraScript::PreventDefaultAction(), Acore::Containers::SelectRandomContainerElement(), SPELL_AGILITY_OF_THE_VRYKUL_HERO, SPELL_AIM_OF_THE_IRON_DWARVES_HERO, SPELL_POWER_OF_THE_TAUNKA_HERO, SPELL_SPEED_OF_THE_VRYKUL_HERO, and SPELL_STRENGTH_OF_THE_TAUNKA_HERO.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_deathbringers_will_heroic::PrepareAuraScript ( spell_item_deathbringers_will_heroic  )
private

◆ Register()

void spell_item_deathbringers_will_heroic::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5376 {
5378 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:5347

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_deathbringers_will_heroic::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: