AzerothCore 3.3.5a
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spell_dreamwalker_decay_periodic_timer_aura Class Reference
Inheritance diagram for spell_dreamwalker_decay_periodic_timer_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dreamwalker_decay_periodic_timer_aura)
 
bool Load () override
 
void DecayPeriodicTimer (AuraEffect *aurEff)
 
void Register () override
 

Private Attributes

int32 _decayRate
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ DecayPeriodicTimer()

void spell_dreamwalker_decay_periodic_timer_aura::DecayPeriodicTimer ( AuraEffect *  aurEff)
inlineprivate
1215 {
1216 int32 amplitude = aurEff->GetAmplitude();
1217 int32 interval = std::max<int32>(5000, amplitude - int32(aurEff->GetTickNumber() - 1) * _decayRate);
1218 aurEff->SetPeriodicTimer(aurEff->GetPeriodicTimer() - (amplitude - interval));
1219 }
std::int32_t int32
Definition Define.h:103
uint32 GetTickNumber() const
Definition SpellAuraEffects.h:87
int32 GetAmplitude() const
Definition SpellAuraEffects.h:59
int32 GetPeriodicTimer() const
Definition SpellAuraEffects.h:68
void SetPeriodicTimer(int32 periodicTimer)
Definition SpellAuraEffects.h:69
int32 _decayRate
Definition boss_valithria_dreamwalker.cpp:1227

References _decayRate, AuraEffect::GetAmplitude(), AuraEffect::GetPeriodicTimer(), AuraEffect::GetTickNumber(), and AuraEffect::SetPeriodicTimer().

Referenced by Register().

◆ Load()

bool spell_dreamwalker_decay_periodic_timer_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1193 {
1194 switch (GetId())
1195 {
1197 _decayRate = 5000;
1198 break;
1200 _decayRate = 3000;
1201 break;
1203 _decayRate = 2000;
1204 break;
1205 default:
1206 _decayRate = 1000;
1207 break;
1208 }
1209 return true;
1210 }
@ SPELL_TIMER_GLUTTONOUS_ABOMINATION
Definition boss_valithria_dreamwalker.cpp:67
@ SPELL_TIMER_BLAZING_SKELETON
Definition boss_valithria_dreamwalker.cpp:71
@ SPELL_TIMER_SUPPRESSER
Definition boss_valithria_dreamwalker.cpp:68
uint32 GetId() const
Definition SpellScript.cpp:1016

References _decayRate, AuraScript::GetId(), SPELL_TIMER_BLAZING_SKELETON, SPELL_TIMER_GLUTTONOUS_ABOMINATION, and SPELL_TIMER_SUPPRESSER.

◆ PrepareAuraScript()

spell_dreamwalker_decay_periodic_timer_aura::PrepareAuraScript ( spell_dreamwalker_decay_periodic_timer_aura  )
private

◆ Register()

void spell_dreamwalker_decay_periodic_timer_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1222 {
1224 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition SpellAuraDefines.h:86
#define AuraEffectUpdatePeriodicFn(F, I, N)
Definition SpellScript.h:767
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
Definition SpellScript.h:766
void DecayPeriodicTimer(AuraEffect *aurEff)
Definition boss_valithria_dreamwalker.cpp:1214

References AuraEffectUpdatePeriodicFn, DecayPeriodicTimer(), EFFECT_0, AuraScript::OnEffectUpdatePeriodic, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

Member Data Documentation

◆ _decayRate

int32 spell_dreamwalker_decay_periodic_timer_aura::_decayRate
private

Referenced by DecayPeriodicTimer(), and Load().


The documentation for this class was generated from the following file: