AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_misdirection Class Reference
Inheritance diagram for spell_hun_misdirection:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_misdirection)
 
bool Validate (SpellInfo const *) override
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_hun_misdirection::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
900 {
901 // Do not trigger from Mend Pet
902 if ((eventInfo.GetProcSpell() && (eventInfo.GetProcSpell()->GetSpellInfo()->SpellFamilyFlags[0] & 0x800000)) || (eventInfo.GetHealInfo() && (eventInfo.GetHealInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x800000)))
903 return false;
904
905 return GetTarget()->GetThreatMgr().HasRedirects();
906 }
Unit * GetTarget() const
Definition SpellScript.cpp:1180
SpellInfo const * GetSpellInfo() const
Definition Unit.h:433
HealInfo * GetHealInfo() const
Definition Unit.h:470
Spell const * GetProcSpell() const
Definition Unit.h:468
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
SpellInfo const * GetSpellInfo() const
Definition Spell.h:593
bool HasRedirects() const
Definition ThreatManager.h:192
ThreatManager & GetThreatMgr()
Definition Unit.h:951

References ProcEventInfo::GetHealInfo(), ProcEventInfo::GetProcSpell(), HealInfo::GetSpellInfo(), Spell::GetSpellInfo(), AuraScript::GetTarget(), Unit::GetThreatMgr(), ThreatManager::HasRedirects(), and SpellInfo::SpellFamilyFlags.

Referenced by Register().

◆ HandleProc()

void spell_hun_misdirection::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
909 {
911 GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, true, nullptr, aurEff);
912 }
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_HUNTER_MISDIRECTION_PROC
Definition spell_hunter.cpp:55

References Unit::CastSpell(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), and SPELL_HUNTER_MISDIRECTION_PROC.

Referenced by Register().

◆ OnRemove()

void spell_hun_misdirection::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
894 {
897 }
@ AURA_REMOVE_BY_DEFAULT
Definition SpellAuraDefines.h:392
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1210
void UnregisterRedirectThreat(uint32 spellId)
Definition ThreatManager.cpp:837
@ SPELL_HUNTER_MISDIRECTION
Definition spell_hunter.cpp:54

References AURA_REMOVE_BY_DEFAULT, AuraScript::GetTarget(), AuraScript::GetTargetApplication(), Unit::GetThreatMgr(), SPELL_HUNTER_MISDIRECTION, SPELL_HUNTER_MISDIRECTION_PROC, and ThreatManager::UnregisterRedirectThreat().

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_misdirection::PrepareAuraScript ( spell_hun_misdirection  )
private

◆ Register()

void spell_hun_misdirection::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

915 {
919 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:764
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_hunter.cpp:899
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_hunter.cpp:893
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_hunter.cpp:908

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraCheckProcFn, AuraEffectProcFn, AuraEffectRemoveFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_1, HandleProc(), AuraScript::OnEffectProc, OnRemove(), and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_hun_misdirection::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

889 {
891 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_HUNTER_MISDIRECTION_PROC, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: