AzerothCore 3.3.5a
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spell_sha_item_t6_trinket Class Reference
Inheritance diagram for spell_sha_item_t6_trinket:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_item_t6_trinket)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_sha_item_t6_trinket::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1739 {
1741 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
1742 if (!spellInfo)
1743 return;
1744
1745 uint32 spellId;
1746 int32 chance;
1747
1748 // Lesser Healing Wave
1749 if (spellInfo->SpellFamilyFlags[0] & 0x00000080)
1750 {
1751 spellId = SPELL_SHAMAN_ENERGY_SURGE;
1752 chance = 10;
1753 }
1754 // Lightning Bolt
1755 else if (spellInfo->SpellFamilyFlags[0] & 0x00000001)
1756 {
1757 spellId = SPELL_SHAMAN_ENERGY_SURGE;
1758 chance = 15;
1759 }
1760 // Stormstrike
1761 else if (spellInfo->SpellFamilyFlags[1] & 0x00000010)
1762 {
1763 spellId = SPELL_SHAMAN_POWER_SURGE;
1764 chance = 50;
1765 }
1766 else
1767 return;
1768
1769 if (roll_chance_i(chance))
1770 eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff);
1771 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
bool roll_chance_i(int chance)
Definition Random.h:63
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Unit * GetActor()
Definition Unit.h:459
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_SHAMAN_POWER_SURGE
Definition spell_shaman.cpp:81
@ SPELL_SHAMAN_ENERGY_SURGE
Definition spell_shaman.cpp:80

References Unit::CastSpell(), ProcEventInfo::GetActor(), ProcEventInfo::GetSpellInfo(), AuraScript::PreventDefaultAction(), roll_chance_i(), SPELL_SHAMAN_ENERGY_SURGE, SPELL_SHAMAN_POWER_SURGE, and SpellInfo::SpellFamilyFlags.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_item_t6_trinket::PrepareAuraScript ( spell_sha_item_t6_trinket  )
private

◆ Register()

void spell_sha_item_t6_trinket::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1774 {
1776 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_shaman.cpp:1738

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_sha_item_t6_trinket::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1730 {
1731 return ValidateSpellInfo(
1732 {
1735 });
1736 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAMAN_ENERGY_SURGE, SPELL_SHAMAN_POWER_SURGE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: