1640 {
1642
1646 if (!target)
1647 return;
1648
1650 {
1656 break;
1660 break;
1664 break;
1667 break;
1668 default:
1669 return;
1670 }
1671
1672 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
1673 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_HUNTER
Definition SharedDefines.h:128
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_WARRIOR
Definition SharedDefines.h:126
@ CLASS_WARLOCK
Definition SharedDefines.h:134
@ CLASS_MAGE
Definition SharedDefines.h:133
@ CLASS_PALADIN
Definition SharedDefines.h:127
@ CLASS_ROGUE
Definition SharedDefines.h:129
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActionTarget() const
Definition Unit.h:461
Unit * GetActor()
Definition Unit.h:460
uint8 getClass() const
Definition Unit.h:844
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1361
@ SPELL_PALADIN_HOLY_POWER_MP5
Definition spell_paladin.cpp:153
@ SPELL_PALADIN_HOLY_POWER_ARMOR
Definition spell_paladin.cpp:150
@ SPELL_PALADIN_HOLY_POWER_SPELL_POWER
Definition spell_paladin.cpp:152
@ SPELL_PALADIN_HOLY_POWER_ATTACK_POWER
Definition spell_paladin.cpp:151