1645 {
1647
1651 if (!target)
1652 return;
1653
1655 {
1661 break;
1665 break;
1669 break;
1672 break;
1673 default:
1674 return;
1675 }
1676
1677 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
1678 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_HUNTER
Definition SharedDefines.h:128
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_WARRIOR
Definition SharedDefines.h:126
@ CLASS_WARLOCK
Definition SharedDefines.h:134
@ CLASS_MAGE
Definition SharedDefines.h:133
@ CLASS_PALADIN
Definition SharedDefines.h:127
@ CLASS_ROGUE
Definition SharedDefines.h:129
void PreventDefaultAction()
Definition SpellScript.cpp:991
Unit * GetActionTarget() const
Definition Unit.h:469
Unit * GetActor()
Definition Unit.h:468
uint8 getClass() const
Definition Unit.h:849
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ SPELL_PALADIN_HOLY_POWER_MP5
Definition spell_paladin.cpp:155
@ SPELL_PALADIN_HOLY_POWER_ARMOR
Definition spell_paladin.cpp:152
@ SPELL_PALADIN_HOLY_POWER_SPELL_POWER
Definition spell_paladin.cpp:154
@ SPELL_PALADIN_HOLY_POWER_ATTACK_POWER
Definition spell_paladin.cpp:153