1643 {
1645
1649 if (!target)
1650 return;
1651
1653 {
1659 break;
1663 break;
1667 break;
1670 break;
1671 default:
1672 return;
1673 }
1674
1675 caster->
CastSpell(target, spellId,
true,
nullptr, aurEff);
1676 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_HUNTER
Definition SharedDefines.h:128
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_WARRIOR
Definition SharedDefines.h:126
@ CLASS_WARLOCK
Definition SharedDefines.h:134
@ CLASS_MAGE
Definition SharedDefines.h:133
@ CLASS_PALADIN
Definition SharedDefines.h:127
@ CLASS_ROGUE
Definition SharedDefines.h:129
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetActionTarget() const
Definition Unit.h:463
Unit * GetActor()
Definition Unit.h:462
uint8 getClass() const
Definition Unit.h:846
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_PALADIN_HOLY_POWER_MP5
Definition spell_paladin.cpp:154
@ SPELL_PALADIN_HOLY_POWER_ARMOR
Definition spell_paladin.cpp:151
@ SPELL_PALADIN_HOLY_POWER_SPELL_POWER
Definition spell_paladin.cpp:153
@ SPELL_PALADIN_HOLY_POWER_ATTACK_POWER
Definition spell_paladin.cpp:152