AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_light_s_beacon Class Reference
Inheritance diagram for spell_pal_light_s_beacon:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_light_s_beacon)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_pal_light_s_beacon::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
2158 {
2159 // Don't proc if the heal target is the beacon target (no double heal)
2160 if (GetTarget()->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT_AURA, eventInfo.GetActor()->GetGUID()))
2161 return false;
2162 return true;
2163 }
Unit * GetTarget() const
Definition SpellScript.cpp:1180
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Unit * GetActor()
Definition Unit.h:459
@ SPELL_PALADIN_BEACON_OF_LIGHT_AURA
Definition spell_paladin.cpp:131

References ProcEventInfo::GetActor(), Object::GetGUID(), AuraScript::GetTarget(), and SPELL_PALADIN_BEACON_OF_LIGHT_AURA.

Referenced by Register().

◆ HandleProc()

void spell_pal_light_s_beacon::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
2166 {
2168
2169 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
2170 if (!procSpell)
2171 return;
2172
2173 HealInfo* healInfo = eventInfo.GetHealInfo();
2174 if (!healInfo || !healInfo->GetHeal())
2175 return;
2176
2177 uint32 healSpellId;
2178 if (procSpell->IsRankOf(sSpellMgr->AssertSpellInfo(SPELL_PALADIN_HOLY_LIGHT_R1)))
2180 else if (procSpell->IsRankOf(sSpellMgr->AssertSpellInfo(SPELL_PALADIN_FLASH_OF_LIGHT_R1)))
2182 else
2184
2185 // Use heal amount before target-specific modifiers to avoid copying them
2186 uint32 healAmount = healInfo->GetHealBeforeTakenMods();
2187 int32 heal = CalculatePct(healAmount, aurEff->GetAmount());
2188
2189 Unit* beaconTarget = GetCaster();
2190 if (!beaconTarget || !beaconTarget->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT_AURA, eventInfo.GetActor()->GetGUID()))
2191 return;
2192
2193 eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true, nullptr, aurEff, eventInfo.GetActor()->GetGUID());
2194 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
#define sSpellMgr
Definition SpellMgr.h:836
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Definition Unit.h:383
uint32 GetHealBeforeTakenMods() const
Definition Unit.h:430
uint32 GetHeal() const
Definition Unit.h:429
HealInfo * GetHealInfo() const
Definition Unit.h:470
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
bool IsRankOf(SpellInfo const *spellInfo) const
Definition SpellInfo.cpp:2975
Definition Unit.h:664
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5982
@ SPELL_PALADIN_BEACON_OF_LIGHT_HS
Definition spell_paladin.cpp:135
@ SPELL_PALADIN_BEACON_OF_LIGHT_FOL
Definition spell_paladin.cpp:134
@ SPELL_PALADIN_FLASH_OF_LIGHT_R1
Definition spell_paladin.cpp:137
@ SPELL_PALADIN_BEACON_OF_LIGHT_HL
Definition spell_paladin.cpp:133
@ SPELL_PALADIN_HOLY_LIGHT_R1
Definition spell_paladin.cpp:136

References CalculatePct(), Unit::CastCustomSpell(), ProcEventInfo::GetActor(), AuraEffect::GetAmount(), AuraScript::GetCaster(), Object::GetGUID(), HealInfo::GetHeal(), HealInfo::GetHealBeforeTakenMods(), ProcEventInfo::GetHealInfo(), ProcEventInfo::GetSpellInfo(), Unit::HasAura(), SpellInfo::IsRankOf(), AuraScript::PreventDefaultAction(), SPELL_PALADIN_BEACON_OF_LIGHT_AURA, SPELL_PALADIN_BEACON_OF_LIGHT_FOL, SPELL_PALADIN_BEACON_OF_LIGHT_HL, SPELL_PALADIN_BEACON_OF_LIGHT_HS, SPELL_PALADIN_FLASH_OF_LIGHT_R1, SPELL_PALADIN_HOLY_LIGHT_R1, SPELLVALUE_BASE_POINT0, and sSpellMgr.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_light_s_beacon::PrepareAuraScript ( spell_pal_light_s_beacon  )
private

◆ Register()

void spell_pal_light_s_beacon::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2197 {
2200 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:2165
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:2157

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_pal_light_s_beacon::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: