#include "Object.h"
◆ UpdateState
Enumerator |
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NotUpdating | |
PendingAdd | |
Updating | |
423 {
427 };
@ NotUpdating
Definition Object.h:424
@ PendingAdd
Definition Object.h:425
@ Updating
Definition Object.h:426
◆ UpdatableMapObject()
UpdatableMapObject::UpdatableMapObject |
( |
| ) |
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inlineprotected |
UpdateState _mapUpdateState
Definition Object.h:457
std::size_t _mapUpdateListOffset
Definition Object.h:456
◆ GetMapUpdateListOffset()
size_t UpdatableMapObject::GetMapUpdateListOffset |
( |
| ) |
const |
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inlineprivate |
◆ GetUpdateState()
UpdateState UpdatableMapObject::GetUpdateState |
( |
| ) |
const |
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inlineprivate |
◆ SetMapUpdateListOffset()
void UpdatableMapObject::SetMapUpdateListOffset |
( |
std::size_t const |
offset | ) |
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inlineprivate |
◆ SetUpdateState()
void UpdatableMapObject::SetUpdateState |
( |
UpdateState |
state | ) |
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inlineprivate |
◆ Map
◆ _mapUpdateListOffset
std::size_t UpdatableMapObject::_mapUpdateListOffset |
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private |
◆ _mapUpdateState
The documentation for this class was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Object/Object.h