AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_burning_determination Class Reference
Inheritance diagram for spell_mage_burning_determination:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_burning_determination)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_mage_burning_determination::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
118 {
119 if (!eventInfo.GetSpellInfo() || !eventInfo.GetActionTarget())
120 return false;
121
122 // Need Interrupt or Silenced mechanic
123 if (!(eventInfo.GetSpellInfo()->GetAllEffectsMechanicMask() & ((1ULL << MECHANIC_INTERRUPT) | (1ULL << MECHANIC_SILENCE))))
124 return false;
125
126 Unit* target = eventInfo.GetActionTarget();
127
128 // This hook runs while the proc engine iterates the target's aura map; removing an
129 // aura inline would invalidate the live iterator (aura containers are flat_multimaps).
130 // Defer removals to the target's event queue so they run outside the proc walk.
131 // Xinef: immuned effect should just eat charge
132 if (eventInfo.GetHitMask() & PROC_EX_IMMUNE)
133 {
134 target->m_Events.AddEventAtOffset([target]() { target->RemoveAurasDueToSpell(54748); }, 1ms);
135 return false;
136 }
137 if (Aura* aura = target->GetAura(54748))
138 {
139 if (aura->GetDuration() < aura->GetMaxDuration())
140 target->m_Events.AddEventAtOffset([target]() { target->RemoveAurasDueToSpell(54748); }, 1ms);
141 return false;
142 }
143
144 return true;
145 }
@ MECHANIC_INTERRUPT
Definition SharedDefines.h:1339
@ MECHANIC_SILENCE
Definition SharedDefines.h:1322
@ PROC_EX_IMMUNE
Definition SpellMgr.h:207
Definition SpellAuras.h:88
void AddEventAtOffset(BasicEvent *event, Milliseconds offset, uint8 eventGroup=0)
Definition EventProcessor.h:108
uint32 GetHitMask() const
Definition Unit.h:466
Unit * GetActionTarget() const
Definition Unit.h:461
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
uint64 GetAllEffectsMechanicMask() const
Definition SpellInfo.cpp:1926
Definition Unit.h:665
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5624
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
EventProcessor m_Events
Definition Object.h:749

References EventProcessor::AddEventAtOffset(), ProcEventInfo::GetActionTarget(), SpellInfo::GetAllEffectsMechanicMask(), Unit::GetAura(), ProcEventInfo::GetHitMask(), ProcEventInfo::GetSpellInfo(), WorldObject::m_Events, MECHANIC_INTERRUPT, MECHANIC_SILENCE, PROC_EX_IMMUNE, and Unit::RemoveAurasDueToSpell().

Referenced by Register().

◆ HandleProc()

void spell_mage_burning_determination::HandleProc ( ProcEventInfo &  )
inlineprivate
148 {
150 GetUnitOwner()->CastSpell(GetUnitOwner(), 54748, true);
151 }
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1050
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), AuraScript::GetUnitOwner(), and AuraScript::PreventDefaultAction().

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_burning_determination::PrepareAuraScript ( spell_mage_burning_determination  )
private

◆ Register()

void spell_mage_burning_determination::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

154 {
157 }
#define AuraProcFn(F)
Definition SpellScript.h:858
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< AuraProcHandler > OnProc
Definition SpellScript.h:853
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_mage.cpp:117
void HandleProc(ProcEventInfo &)
Definition spell_mage.cpp:147

References AuraCheckProcFn, AuraProcFn, CheckProc(), AuraScript::DoCheckProc, HandleProc(), and AuraScript::OnProc.


The documentation for this class was generated from the following file: